18 Direction of Prayer

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Episode 18: Direction of Prayer

After succeeding in analyzing the Illusion's power in Varmundt's Mansion, your journey takes you to back to the capital of Arunafeltz to uncover a societal division among its people. Rachel was founded by the missionaries who immigrated and preached the Goddess Freya. However, faith did not resolve the conflicts between the migrants and the natives.

Requirements

Main Story Quest

Part 1

  1. (ba_in01 26, 266) - Talk to Elly in Varmundt's Mansion and receive a 400127.png Mini Elly and equip it for the whole quest. With this headgear, you can communicate with Elly during your investigation in Rachel for Illusion power presence.
    Elly18.png
  2. (rachel 182, 176) - Talk to the Masked Girl in Rachel. You and Elly will uncover an argument among its citizens. More people start to show up and protest for Arunafeltz to be united including with the natives.
    Masked18.png
  3. (rachel 183, 170) - Talk to the Female Priest who shows up to calm the people. Talk to her again who asks you to find the origin of this conflict. Rewarded with 20x 1000405.png Amethyst Fragment .
    Female18.png
  4. (ra_temp 72, 54) - Talk to the Male Priest Junok outside Rachel's Temple to ask about the arguments you witnessed in the city. He explains that there is an on-going conflict between the natives and migrants. Guard Gala explains the situation that several attempts has been made to break into Rachel's Temple. Another Guard appears to inform Junok that more intruders were just spotted from the west.
    Junok18.png
  5. (ra_temp 30, 142) - Follow Junok and the Guards who captured the intruders and you noticed that they were Heart Hunters. Gala takes them away into custody and asks you to meet in Rachel's Temple for a reporting. Rewarded with 30x 1000405.png Amethyst Fragment .
    Junok218.png
  6. (ra_temin 173, 40) - Talk to Guard Dent who explains that these intrusions are getting worse.
    Dent18.png
  7. (ra_temin 174, 38) - Talk to Marshall Neil for his stance on the situation.
    Neil18.png
  8. (ra_temin 172, 36) - Talk to Freya Priest who says that lately the people who come inside the temple are causing fights rather than praying. High Priestess Niren shows up to share her concerns about fighting in the Divine Temple. She asks to talk to you in private.
    Freya18.png
  9. (ra_temin 213, 87) - Talk to High Priestess Niren in secret near the staircase. She explains she knows the Heart Hunters are after Ymir's Heart piece, but security is spread too thin with the recent uproar between the migrants and natives.
    Niren.png
  10. (ra_temin 174, 38) - Return to Marshall Neil who says his son Maram can help.
    Neil18.png
  11. (rachel 137, 135) - Go ask a Villager in Rachel to see if he has seen Maram but he is no help.
    Villager18.png
  12. (rachel 105, 134) - Talk to another Villager but he is also no help.
    2ndVillager18.png
  13. (rachel 69, 117) - Talk to another Villager who says he saw Maram go to a meeting just north of here.
    3rdVillager18.png
  14. (rachel 70, 147) - Talk to Maram. He explains the situation of Rachel's past where believers of Freya migrated here and pushed the natives away. The natives tried to stay with the Temple, but ultimate hated it and left. He also let you know that he is adopted by Niren. When his mother became a High Priest, she lead a program to encourage the wealthy immigrants of Rachel to adopt just as she did. Niren had the idea where adopting children of the natives could help bridge the gap between the two groups. Instead, the native children were outcast into discrimination known as "Gray Children". Maram asks you to wait with him so you can speak with other natives to learn the circumstance better.
    Maram18.png
  15. (rachel 62, 144) - Talk to Miriam. Miriam and Maram gives you a list of items to buy from traders in Rachel.
    Miriam18.png
  16. (rachel 87, 122) - Ask the trader if he has anything to sell, but he is too nervous to sell to you.
    Trader183.png
  17. (rachel 107, 102) - Talk with Trader Sannat. You show him the list but he doesn't have any of those items in stock.
    Sannat18.png
  18. (rachel 117, 104) - Talk to Miriam who gets frustrated on how the merchants avoids "Gray Children" and suddenly cannot provide products.
    Miriam118.png
  19. (rachel 119, 103) - Talk to Maram. He has an idea where you and him will lie about your background. That way the vendors will not get suspicious.
    Maram118.png
  20. (rachel 137, 85) - Talk to the Merchant Rencia. Maram introduces you as another Merchant in an adjacent village who needs to restock. Choose: "He is in the bar." Rencia sees your list and says he can provide the items requested. However, he notices you didn't bring a cart and offers a delivery service.
    Rencia18.png
  21. (rachel 120, 79) - Talk to Miriam. She is worried that this lie will unfold when Rencia makes the delivery. Maram suggests disguises from a guy he knows. He will order food at a bar and his friend will contact you there.
    Miriam218.png
  22. (rachel 108, 73) - Sit at the barstool and eat the dumplings that Maram ordered for you. Tamarin appears and introduces himself. You aqcuire disguises from him. Then he asks you to meet with him at Rachel's Square to recruit Mark and Maggi on the journey.
    Tamarin18.png
  23. (rachel 122, 120) - Talk to Mark at the Square. Tamarin says go to the meeting spot.
    Mark18.png
  24. (rachel 70, 147) - Talk to Maram. He says everything is now prepared to travel. He won't disclose where you will be heading, but to just follow his lead. He asks you to go back to Rencia to arrange the delivery time and location.
    Maram18.png
  25. (rachel 137, 85) - Talk to Merchant Rencia. You tell him to drop off the goods at the west side of Rachel.
    MerRencia18.png
  26. (rachel 41, 132) - Go to the wooden boxes to collect the goods.
    Woodenbox18.png
  27. (ra_fild11 354, 235) - Talked to Maram disguised as a Merchant. He tells you cannot join you without others getting suspicious or being followed to the destination. Maram will meet up with you and the group later to lead you the way through Oz Gorge.
    Maramdis18.png
  28. (ra_fild10 179, 176) - Meet Maram at the entrance to Oz Labyrinth to being an instance to cross the gorge. This instance is solo only and you cannot bring any party members.
    MaramEntr18.png
  29. Follow the shortest path to the exit marked in yellow on the mini map of Oz Labyrinth Floor 1 instance. You have to clear monsters on the way for the Tamarin and the others to travel safely.
  30. (gw_fild01 273, 339) - Talk to Maram who is glad that we all made it through. He says the village is nearby and for you to go west.
    Maram318.png
  31. (gw_fild01 35, 102) - Talk to Maram who says this is the entrance of the village. Imril appears.
    MaramImril.png
  32. (gw_fild01 37, 105) - Talk to Imril. He is extremely angry at Maram for breaking the rule of no outsiders allowed (you). Maram pleads with Imril stating that you assisted the entire process of obtaining stock and crossing the Oz Gorge. Imril says Suad will have the final ruling and asks us to wait until he gets him.
    Imril18.png
  33. (gw_fild01 35, 102) - Talk to Maram. Suad appears and Maram explains the whole situation. Fewer traders in Rachel are selling to natives. Oz Labyrinth will soon be impassable due to overflowing lava. Maram says they should considered themselves lucky to have an adventurer help. He asks Suad to give you a chance like how Niren gave him a chance. Suad finally allows you to enter the village.
  34. (wolfvill 143, 113) - Talk to Imril and Maram. They are glad that Suad allowed you to enter Gray Wolf Village. They show you how the current situation is distressing with the lack of food and harsh environment. Maram mentions that you may not be so easily allowed in Gray Wolf Village next time suggests talking to the other villagers to become more trustworthy. Rewarded with 50x 1000405.png Amethyst Fragment and side quests unlocked.
    Imril218.png

Part 2

In order to proceed with the main story quest, you have to unlock all daily quests.

Part 3

  1. (wolfvill 180, 179) - Talk to Village Boy. He says the conference is starting soon.
    VillageB18.png
  2. (wolfvill 144, 151) - Meet with Suad at the conference located at the center of Grey Wolf Village.
    Suad18.png
  3. (wolfvill 145, 146) - Overhear the Radical Man who states that we should destroy all temples of Freya.
  4. (wolfvill 139, 148) - Listen to the Native Old Man who agrees.
  5. (wolfvill 150, 147) - Talk with the other attendee who asks for war.
  6. (wolfvill 152, 145) - Listen to the Skeptical Young Man. He is worried about the shear number of Rachel Guards if the village chooses to attack.
  7. (wolfvill 144, 151) - Talk to Suad who begins the conference. He shares his concerns about crossing the Oz Gorge for supplies. The future of Grey Wolf Village looks bleak. The people start screaming and demanding war against Rachel to that the village can reclaim the land. Suad is pressured for an armed rebellion. One villager mentions to you that he will get the weapons from their hidden location. This catches Maram's attention and says we should investigate the place to see where the weapons are coming from.
  8. (wolfvill 148, 153) - Talk to Miriam. She also agrees that you and Maram should find the source of the weapons. Maram brings up the plan of lying again and pretending to be part of the armed rebellion. Rewarded with 40x 1000405.png Amethyst Fragment .
    Miriam18lager.png
  9. (wolfvill 143, 145) - Lie to the Radical Man. He discloses that he got the weapon from Bearded Jack in Rachel.
    Radical18.png
  10. (rachel 75, 44) - You arrive to what appears to be a Hardware Store. Talk with Bearded Jack and ask for “Smelly Dandelion”. Jack tells you to meet someone at Veins if we need weapons.
    Jack18.png
  11. (veins 293, 282) - Talk to Dandelion and mention “Smelly Dandelion”. He gets upset at Jack for making a bad password. Maram asks for the supplier of these weapons and Dandelion says that he acquires them at a secret base in Thor's Volcano.
    Dandelion18.png
  12. (thor_v01 169, 169) - Talk with Maram in the middle of Thor's Volcano Floor 1. He found a way into the secret base.
    Maramthor18.png
  13. (que_thr 133, 53) - Talk to Maram again at the entrance of the secret base. You will enter the base as an instance (not forced solo).
    Maraminsidethor.png
  14. Follow your way through the instance marked as the red path. Maram will help unblock the barricades marked in purple. Becareful of the alarm crystals which will spawn guards. Upon reaching the end, collect all 5 Document Files marked in orange.
    Thormilitarybase.png
  15. ([email protected] 34, 100) - Talk to Miriam who also found the secret base. Maram is surprised that Miriam follows you and noticed that these weapons are very old. She mentions that this is one of the military bases once managed by her step father, Priest Amal. However, judging by the documents you found, it seems that this is a different kind of corruption for these weapons to be sold.
  16. ([email protected] 32, 102) - Talk to Maram who is worried about the corruption. Miriam says she will go back to Rachel to show the evidence and you decide to go as well. Rewarded with 50x 1000405.png Amethyst Fragment
  17. (wolfvill 140, 112) - Talk to Suad and let him know your findings. Elly jumps in to mention that these weapons are part of a bigger problem. Her analysis shows that with the use of old gunpowder and no maintenance, the weapons have an accuracy of 9.72%. Miriam and Maram shows up in distress about the weapons leaving the rebellion to be slaughtered.
  18. (wolfvill 131, 257) - Go to the weapon box. Miriam warns the villagers about arming with these weapons and asks Suad to do something.
    Weaponbox18.png
  19. (wolfvill 131, 252) - Talk to the armed villager. They are now ready for the rebellion. Suad pushes on and says he will be meet you at Rachel to invade the temple. He asks Maram to stay in Grey Wolf Village in case of an emergency. Rewarded with 30x 1000405.png Amethyst Fragment
    Lamachus18.png
  20. (rachel 169, 245) - Talk to the Ordinary Person in Rachel to enter a story instance (not forced solo).
    Ordinary18.png
  21. Follow Miriam to the location of the protest. You will see the protest of the armed rebellion against the Rachel Guards. Miriam quickly disappears to go inside the temple.
    Miriamfollow18.png
  22. Follow the navigation go to inside the temple. Miriam is surprised by your presence and she says we need to stay quiet. The instance is similar layout as Sanctuary Purification.
  23. Upon clearing all the rooms, you and Miriam find Schulang and Illusionist Bagot discussing their plan of using Illusion power in Rachel but both leave quickly.
    Schulang18.png
  24. Follow Miriam out of the temple and you will find that the rebellion has reached the entrance of the temple. They start shooting but their faulty weapons causes many casualities. Stop the rebellion and exit the instance. Repeatable instance Sanctuary Purification unlocked.
    Rebell18.png
  25. Talk to Miriam and after the conversation the guards will spawn to attack you.
  26. Upon clearing all the rooms follow the navigation ([email protected] 59, 104) enter the portal. Get to the group and talk to Ramachus to trigger the conversation and some guards will attack you.
  27. After you cleared the guards, navigate to ([email protected] 46, 55) and enter the portal.
  28. Continue to the next room in ([email protected] 118, 76). Keep to the left and proceed until you meet the group in ([email protected] 88, 46) talk to Ramachus to trigger another conversation and guards attacking you.
  29. Return to the portal where you came and follow the navigation to ([email protected] 180, 104) , get down the stair to meet the group and talk to Ramachus again.
  30. You and Miriam find Schulang and Illusionist Bagot discussing their plan of using Illusion power in Rachel but both leave quickly. Keep following Miriam to proceed.
  31. Follow Miriam out of the temple and you will find that the rebellion has reach the entrance of the temple. They start shooting but their faulty weapons causes many casualities. Stop the rebellion and exit the instance. Repeatable instance Sanctuary Purification unlocked.
  32. (rachel 116, 200) - Talk to High Priestess Niren. She, High Priest Zhed, Miriam, and Suad realize the severity of the situation. Suad is worried about news reaching back to Grey Wolf Village but Niren and Zhed will take care of public relations. Niren asks if Miriam is sure if her adoptive father, High Priest Amal, was involved. Miriam mentions that at a certain point, her weak father suddenly became extremely motivated for unknown reasons. Only then that the conflict between the natives and Arunafeltz immigrants started. Elly notices that this timeline matches when the Heart Hunters escaped Varmundt's Mansion. Niren concludes that the two groups are in collaboration and must be investigated. Rewarded with 60x 1000405.png Amethyst Fragment
    Highpriest18.png
  33. (oz_dun01 223, 116) - Go to the location of the Villa. You will find Maram, Miriam and Aira there. They mention that this is the spot for where Amal conducts his work. Maram has to return to Grey Wolf Village but tells you that Aira will lead the way for you.
    MaMiIra.png
  34. (oz_dun01 219, 117) - Talk to Aira to enter a story instance (not forced solo).
    Ayra18.png
  35. Talk with Miriam and all the NPCs inside the instance. You have to clear all Heart Hunters to proceed into the next area.
    Miriaminst18.png
  36. Talk with Miriam and follow her to one of the Employee inside the inside, you must find other NPC to proceed ([email protected] 101, 24) , return to Miriam. You have to clear all Heart Hunters to make Miriam move, follow her and talk to her finally. She will tell you to go to the left side of the room while she's going to the right side, kill all the Heart Hunters as you proceed.
  37. You will find the Silver Key at the end of the hallway by talking to the shiny spot ([email protected] 68, 182). Use the Silver Key to the Locked door and enter the portal ([email protected] 66, 142).
  38. Kill all the Heart Hunters inside and find the Golden Key. Exit the room and find Miriam on the right side of of the hallway ([email protected] 181, 143) talk to her and enter the portal.
  39. Talk to the villa employee and get the Spare Key. Exit the room and talk to Miriam again, now you can enter the next room using the key you found.
  40. Kill all the Heart Hunters inside and proceed to the Colorful Door ([email protected] 124, 207). The door is locked, you will notice a glowing spot in both of Knight Statue nearby the door, click it until it say "The magic of the Splendid Knight has already dissapeared", you can enter the door afterwards by clicking it.
  41. You will arrive in the next room, explore it until you find "Flower Shaped Device" which is a shining small clickable NPC, find the right one which can unlock the next door.
  42. You will find Schulang who tries to stop you from entering the final chamber. Defeat him to proceed.
    Schulanginst18.png
  43. Meet with High Priest Amal and Illusion Bagot who says you are too late and they are recreating Goddess Freya with the power of Illusion.
    Priestamal.png
  44. Defeat Fake Goddess Freya and the embryo falls out of it.
  45. Talk to Miriam. Amal is angry at you for destroying his work. Miriam tells her father that you are only here to help. The goddess that he tried to make can never come anything close to the real Goddess Freya. Exit the instance through the south portal.
  46. (oz_dun01 225 119, ) - Talk to Maram and explain the situation. He tell you that Amal and Miriam went to the temple.
    Maremexplain.png
  47. (ra_temin 254, 117) - Unequip Mini Elly and meet with Miriam, Niren, Zhed, Suad and Maram. They are horrified about how the Ymir's heart-piece was stolen and used for this purpose.
    Nirenzhed.png
  48. (ra_temin 258, 117) - Talk to Elly. She explains to all that the samples she collected inside the villa are the same molecules used for homunculus embryos. Bagot is also born from an embryo based on the Pope's appearance. Later, Bagot became a chimera with the power of Illusion. Miriam asks Suad about the future of Grey Wolf Village. Elly also sheds light on how to resolve this issue. She explains to Niren and Zhed an idea to integrate the indigenous and migrants by giving the natives legal status and power in Rachel. Niren agrees and will immediately start the procedure of implementation. You ask where Bagot is heading with Ymir's heart-piece. Miriam says that her father and Bagot is going to the northern continent. Elly states that is the area where Jörmungandr is sealed. Bagot is interested in resurrecting other deities. Rewarded with 180x 1000405.png Amethyst Fragment .

Daily Questline

Daily Quests Table

NPC Quest Rewards
Amethyst Fragment Base EXP Job EXP Reputation
Daily1.jpg
(wolfvill 202, 166)
Inspect the traps installed for food in the trees of Grey Wolf Forest.Trees will be marked on your minimap in gw_fild01.You have a chance to acquire Trapped Bird, Trapped Lizard, or Trapped Pear.You will need 5 total sources food (Example: 2 lizards, 1 bird, 2 pears is sufficient) 6 18,252,408 2,000,000 30
Daily2.jpg
(wolfvill 143, 113)
Lv 170 - Kill 20 Ash Toad in Oz Labyrinth Fl 1 6 4,364,880 3,000,000 30
Lv 200 - Kill 20 Hot Molar in Oz Labyrinth Fl 2 6 11,588,320 3,000,000 30
Daily3.jpg
(wolfvill 147, 97)
Kill 30 Firewind Kite found in gw_fild02 6 10,318,080 3,000,000 30
Daily4.jpg
(wolfvill 61, 170)
Obtain a Recording Note and record folklore from three other villagers Villagers are marked on your minimap in wolfvill 6 18,252,408 2,000,000 30
Daily5.jpg
(wolfvill 117, 119)
Talk to the Grey Goat # (gw_fild01 138, 106)
Kill 20 Ashring and return to the Grey Goat
6 7,769,124 3,000,000 30
Daily6.jpg
(wolfvill 103, 230)
Purchase Water Filter from Rachel NPC # (rachel 103, 141) for 550z
Obtain Purified Water by putting the filter into the water barrel located (wolfvill 103, 235)
6 18,252,408 2,000,000 30
Daily7.jpg
(wolfvill 171, 253)
Gather 1 Steel and 10 Very Unusual Crystal
Very Unusual Crystals are randomly autolooted when killing Grey Wolf
6 18,252,408 2,000,000 30
Daily8.jpg
(gw_fild01 32 101, )
Choose 4th option to receive quest
Kill 30 monsters in gw_fild01
6 9,956,480 3,000,000 30
Daily9.jpg
(rachel 155, 236)
Talk to citizens in Rachel for information.
Citizens are marked on your minimap in rachel
6 18,252,408 2,000,000 0
Daily10.jpg
(rachel 70, 135)
Pick a Half Flower corresponding to your quest log.
It will be highlighted in blue for which method to use:
  1. Near Rocks
    40° Angle / 2 Leaves Left / 50ml of Water / 2g Secret Powder
  2. On Flat Ground
    30° Angle / 4 Leaves Left / 40ml of Water / 4g Secret Powder
  3. Near Trees
    20° Angle / 4 Leaves Left / 30ml of Water / 6g Secret Powder
  4. Near Water
    10° Angle / 8 Leaves Left / 20ml of Water / 8g Secret Powder

Once picked correctly, you will receive Half Flower
The flower has an expiration of 1 day so bring it back quickly.

6 18,252,408 2,000,000 0

Instances Table

NPC Instance Level Requirement Party Count Cooldown Prerequisite Possible Rewards
Ordinary18.jpg
(rachel 169, 245)
Sanctuary Purification 170 1+ 1 Day Episode 18 Main Story Step 58 1000405.png Amethyst Fragment
EXP
Aira18.jpg
(wolfvill 79, 260)
Villa of Deception (Normal) 170 2+ 1 Day Episode 18 Main Story 1000405.png Amethyst Fragment
100650.png Pontifex Courage
100651.png Pontifex Wisdom
1000471.png Villa Basement Key
Adulter Weapons
Aira18.jpg
(wolfvill 79, 260)
Villa of Deception (Advanced) 200 2+ 1 Day Episode 18 Main Story
1000471.png Villa Basement Key
1000405.png Amethyst Fragment
100652.png Pontifex Tenacity
100653.png Pontifex Belief
1000501.png Holy Oil of Purification
1000503.png Sabbatical Handkerchief
1000502.png Holy Water of Purification
100655.png Cleansing Blueprint Bundle
Vivatus Weapons

Fields/Dungeons

Map Monsters
Grey Wolf Forest
gw_fild01
21302.gif
Ashhopper
21303.gif
Ashring
21304.gif
Grey Wolf
Grey Wolf Forest
gw_fild02
21303.gif
Ashring
21304.gif
Grey Wolf
21305.gif
Tumble Ring
21306.gif
Firewind Kite
21307.gif
Phantom Wolf
Oz Labyrinth Floor 1
oz_dun01
21296.gif
Rakehand
21295.gif
Ash Toad
21297.gif
Spark
Oz Labyrinth Floor 2
oz_dun02
21297.gif
Spark
21298.gif
Hot Molar
21299.gif
Volcaring
21300.gif
Lava Toad
21301.gif
Burning Fang
Rachel Oz Gorge
ra_fild10
21324.gif
Grey Wolf Baby
21323.gif
Grey Goat
21296.gif
Rakehand
Rachel Ida Plains
ra_fild11
21324.gif
Grey Wolf Baby
21323.gif
Grey Goat
21296.gif
Rakehand

Cards

Card Description
300218.png Ashhopper Card ItemID: 300218
Increases Magical Damage with Neutral element by 35%.
Increases SP Consumption by 10%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300219.png Ashring Card ItemID: 300219
When compounded on either One-Handed Staff or Two-Handed Staff:
Increases Magical Damage with Shadow element by 10%.

Refine Level +10:
Increases Magical Damage with Shadow element by additional 10%.

Refine Level +14:
Increases Magical Damage with Shadow element by additional 10%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300220.png Gray Wolf Card ItemID: 300220
Increases Melee Physical Damage by 6%.
_______________________
When equipped with Phantom Wolf Card:
Increases Melee Physical Damage by additional 8%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300221.png Tumblering Card ItemID: 300221
Increases Magical Damage with Neutral and Shadow element by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Neutral and Shadow element by 1%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
300222.png Firewind Kite Card ItemID: 300222
Increases Magical Damage with Wind element by 35%.
Increases SP Consumption by 10%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300223.png Phantom Wolf Card ItemID: 300223
Increases melee physical damage by 6%.
_______________________
Type: Card
Compound on: Accessory (Right)
Weight: 1
300212.png Rakehand Card ItemID: 300212
DEF +50
_______________________
Decreases damage taken from Shadow elemental enemies by 10%.
_______________________
Type: Card
Compound on: Armor
Weight: 1
300211.png Ash Toad Card ItemID: 300211
Increases Magical Damage with Earth element by 35%.
Increases SP Consumption by 10%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300213.png Spark Card ItemID: 300213
ATK +5
_______________________
Increases Physical Damage against Fire elemental enemies by 10%.
Increases Critical against Undead and Demon race by 15%.
_______________________
Type: Card
Compound on: Garment
Weight: 1
300214.png Hot Molar Card ItemID: 300214
When compounded on Katar:
Increases Melee Physical Damage by 10%.

For each 2 Refine Levels:
Increases Melee Physical Damage by additional 1%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300215.png Volcaring Card ItemID: 300215
Increases Magical Damage with Fire and Earth element by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Fire and Earth element by additional 1%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
300216.png Lava Toad Card ItemID: 300216
Increases Magical Damage with Fire element by 35%.
Increases SP Consumption by 10%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300217.png Burning Fang Card ItemID: 300217
Increases Melee Physical Damage by 20%.
Increases damage taken from all elemental attacks by 15%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1

Reputation

The reputation NPC for Grey Wolf Village is located (wolfvill 164, 136).
Emmett18.png
Each reputation level requires 1,000 points. Points can be obtained via Daily Quests.

Reputation Level Unlock
1 Able to buy 100626.png Gray Wolf +7 Refinement Box for 1050x 1000405.png Amethyst Fragment
2 Able to buy 100627.png Gray Wolf +9 Refinement Box for 2250x 1000405.png Amethyst Fragment
3 Daily quests from Grey Wolf Village will give additional 1x 1000405.png Amethyst Fragment

Villa of Deception instance reward increased to 10x 1000405.png Amethyst Fragment
Note: This does not affect Episode 18 Daily Quests that start in Rachel including Sanctuary Purification

4 Able to buy Helms of Faith
5 Vivatus / Helm of Faith Refinement Hammers

Item Exchange

Talk to NPC Assad and select Option 1 to exchange Amethyst Fragments for Gray Wolf equipment.
Assad18.png
Any part can be exchanged for 350x 1000405.png Amethyst Fragment

Item Description
450177.png Gray Wolf Suit [1] ItemID: 450177
A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 15%).
_______________________
When equipped with Gray Wolf Manteau:
ATK +50
_______________________
When equipped with Gray Wolf Muffler:
Decreases After Cast Delay by 10%.
_______________________
Type: Armor
Defense: 160
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 190
450178.png Gray Wolf Robe [1] ItemID: 450178
A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Gray Wolf Manteau:
Increases Attack Speed (Decreases After Attack Delay by 10%).
_______________________
When equipped with Gray Wolf Muffler:
MATK +50
_______________________
Type: Armor
Defense: 160
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 190
480091.png Gray Wolf Manteau [1] ItemID: 480091
A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 7%).
_______________________
When equipped with Gray Wolf Boots:
Increases Critical Damage by 15%.
_______________________
When equipped with Gray Wolf Shoes:
Decreases Variable Casting Time by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 190
480090.png Gray Wolf Muffler [1] ItemID: 480090
A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Shoes:
Increases Magical Damage with every element by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 190
470087.png Gray Wolf Boots [1] ItemID: 470087
A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
For each 2 Refine Levels:
MaxSP +50
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Suit:
ATK +7%
_______________________
When equipped with Gray Wolf Robe:
Increases Attack Speed (Decreases After Attack Delay by 7%).
_______________________
Type: Shoes
Defense: 70
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 190
470088.png Gray Wolf Shoes [1] ItemID: 470088
A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Gray Wolf Suit:
MaxSP +7%
_______________________
When equipped with Gray Wolf Robe:
MATK +7%
_______________________
Type: Shoes
Defense: 70
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 190
490106.png Gray Wolf Pendant [1] ItemID: 490106
A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%
_______________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490107.png Gray Wolf Ring [1] ItemID: 490107
A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%
_______________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490108.png Gray Wolf Earring [1] ItemID: 490108
Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%
_______________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490109.png Gray Wolf Necklace [1] ItemID: 490109
A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%
_______________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190


Gray Wolf Armor

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
Emmett18.png

Target Items Slot Order Refine Reset Process
450177.png Gray Wolf Suit [1]
ItemID: 450177
A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 15%).
_______________________
When equipped with Gray Wolf Manteau:
ATK +50
_______________________
When equipped with Gray Wolf Muffler:
Decreases After Cast Delay by 10%.
_______________________
Type: Armor
Defense: 160
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 190
4>3>2 7 25x 1000405.png Amethyst Fragment
100,000z
450178.png Gray Wolf Robe [1]
ItemID: 450178
A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Gray Wolf Manteau:
Increases Attack Speed (Decreases After Attack Delay by 10%).
_______________________
When equipped with Gray Wolf Muffler:
MATK +50
_______________________
Type: Armor
Defense: 160
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 190

Gray Wolf Armor Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
Emmett18.png

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment
200,000z
25x 1000405.png Amethyst Fragment
150,000z
15x 1000405.png Amethyst Fragment
100,000z
Note: You can also choose your desired Enchant for:
2500x 1000405.png Amethyst Fragment and
10,000,000z
100% Success Chance
310511.png Wolf Orb (Reflection Reject) Lv.1 (1,85%)

ItemID: 310511
Decreases reflected damage taken by 2%.
_______________________
Refine Level +7:
Decreases reflected damage taken by additional 2%.
_______________________
Refine Level +9:
Decreases reflected damage taken by additional 2%.
_______________________
Refine Level +11:
Decreases reflected damage taken by additional 2%.

310478.png Wolf Orb (STR) Lv.1 (10,00%)

ItemID: 310478
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

310478.png Wolf Orb (STR) Lv.1 (9,90%)

ItemID: 310478
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

310512.png Wolf Orb (Reflection Reject) Lv.2 (0,50%)

ItemID: 310512
Decreases reflected damage taken by 3%.
_______________________
Refine Level +7:
Decreases reflected damage taken by additional 3%.
_______________________
Refine Level +9:
Decreases reflected damage taken by additional 3%.
_______________________
Refine Level +11:
Decreases reflected damage taken by additional 3%.

310479.png Wolf Orb (DEX) Lv.1 (10,00%)

ItemID: 310479
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

310479.png Wolf Orb (DEX) Lv.1 (9,90%)

ItemID: 310479
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

310513.png Wolf Orb (Reflection Reject) Lv.3 (0,10%)

ItemID: 310513
Decreases damage taken from reflected attacks by 4%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 4%.

310480.png Wolf Orb (AGI) Lv.1 (10,00%)

ItemID: 310480
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

310480.png Wolf Orb (AGI) Lv.1 (9,90%)

ItemID: 310480
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

310514.png Wolf Orb (Power Force) (1,88%)

ItemID: 310514
ATK +2%, MATK +2%
_______________________
Refine Level +7:
ATK +2%, MATK +2%
_______________________
Refine Level +9:
ATK +2%, MATK +2%
_______________________
Refine Level +11:
ATK +4%, MATK +4%

310481.png Wolf Orb (INT) Lv.1 (10,00%)

ItemID: 310481
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

310481.png Wolf Orb (INT) Lv.1 (9,90%)

ItemID: 310481
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

310516.png Wolf Orb (Dragon Breath) (1,88%)

ItemID: 310516
Increases damage of Dragon Breath and Dragon Breath - Water by 15%.
_______________________
Refine Level +7:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.
_______________________
Refine Level +9:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.
_______________________
Refine Level +11:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.

310482.png Wolf Orb (VIT) Lv.1 (10,00%)

ItemID: 310482
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

310482.png Wolf Orb (VIT) Lv.1 (9,90%)

ItemID: 310482
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

310517.png Wolf Orb (Cutter Break) (1,88%)

ItemID: 310517
Increases damage of Wind Cutter and Ignition Break by 15%.
_______________________
Refine Level +7:
Increases damage of Wind Cutter and Ignition Break by additional 15%.
_______________________
Refine Level +9:
Increases damage of Wind Cutter and Ignition Break by additional 15%.
_______________________
Refine Level +11:
Increases damage of Wind Cutter by additional 15%.
Decreases Ignition Break skill cooldown by 0.3 seconds.

310483.png Wolf Orb (LUK) Lv.1 (10,00%)

ItemID: 310483
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

310483.png Wolf Orb (LUK) Lv.1 (9,90%)

ItemID: 310483
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

310518.png Wolf Orb (Hundred Wave) (1,88%)

ItemID: 310518
Increases damage of Sonic Wave and Hundred Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Sonic Wave and Hundred Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Sonic Wave and Hundred Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sonic Wave by additional 15%.
Decreases Hundred Spear skill cooldown by 0.5 seconds.

310484.png Wolf Orb (STR) Lv.2 (2,00%)

ItemID: 310484
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

310484.png Wolf Orb (STR) Lv.2 (2,50%)

ItemID: 310484
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

310519.png Wolf Orb (Brand Drive) (1,88%)

ItemID: 310519
Increases damage of Overbrand and Earth Drive by 15%.
_______________________
Refine Level +7:
Increases damage of Overbrand and Earth Drive by additional 15%.
_______________________
Refine Level +9:
Increases damage of Overbrand and Earth Drive by additional 15%.
_______________________
Refine Level +11:
Increases damage of Overbrand by additional 15%.
Decreases Earth Drive skill cooldown by 1 second.

310485.png Wolf Orb (DEX) Lv.2 (2,00%)

ItemID: 310485
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

310485.png Wolf Orb (DEX) Lv.2 (2,50%)

ItemID: 310485
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

310520.png Wolf Orb (Banishing Cannon) (1,88%)

ItemID: 310520
Increases damage of Banishing Point and Cannon Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Banishing Point and Cannon Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Banishing Point and Cannon Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Banishing Point and Cannon Spear by additional 15%.

310486.png Wolf Orb (AGI) Lv.2 (2,00%)

ItemID: 310486
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

310486.png Wolf Orb (AGI) Lv.2 (2,50%)

ItemID: 310486
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

310521.png Wolf Orb (Genesis Pressure) (1,88%)

ItemID: 310521
Increases damage of Pressure and Genesis Ray by 15%.
_______________________
Refine Level +7:
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
Refine Level +9:
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
Refine Level +11:
Increases damage of Pressure and Genesis Ray by additional 15%.

310487.png Wolf Orb (INT) Lv.2 (2,00%)

ItemID: 310487
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

310487.png Wolf Orb (INT) Lv.2 (2,50%)

ItemID: 310487
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

310522.png Wolf Orb (Boost Cannon) (1,88%)

ItemID: 310522
Increases damage of Knuckle Boost and Arms Cannon by 15%.
_______________________
Refine Level +7:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.
_______________________
Refine Level +9:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.
_______________________
Refine Level +11:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.

310488.png Wolf Orb (VIT) Lv.2 (2,00%)

ItemID: 310488
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

310488.png Wolf Orb (VIT) Lv.2 (2,50%)

ItemID: 310488
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

310523.png Wolf Orb (Vulcan Boomerang) (1,88%)

ItemID: 310523
Increases damage of Vulcan Arm and Axe Boomerang by 15%.
_______________________
Refine Level +7:
Increases damage of Vulcan Arm and Axe Boomerang by additional 15%.
_______________________
Refine Level +9:
Increases damage of Vulcan Arm and Axe Boomerang by additional 15%.
_______________________
Refine Level +11:
Increases damage of Vulcan Arm by additional 15%.
Decreases Axe Boomerang skill cooldown by 2 seconds.

310489.png Wolf Orb (LUK) Lv.2 (2,00%)

ItemID: 310489
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

310489.png Wolf Orb (LUK) Lv.2 (2,50%)

ItemID: 310489
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

310524.png Wolf Orb (Tornado Swing) (1,88%)

ItemID: 310524
Increases damage of Axe Tornado and Power Swing by 15%.
_______________________
Refine Level +7:
Increases damage of Axe Tornado and Power Swing by additional 15%.
_______________________
Refine Level +9:
Increases damage of Axe Tornado and Power Swing by additional 15%.
_______________________
Refine Level +11:
Increases damage of Axe Tornado and Power Swing by additional 15%.

310490.png Wolf Orb (STR) Lv.3 (0,40%)

ItemID: 310490
STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

310496.png Wolf Orb (Defense) Lv.1 (9,90%)

ItemID: 310496
DEF +150
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75

310525.png Wolf Orb (Hell Tornado) (1,88%)

ItemID: 310525
Increases damage of Cart Tornado and Hell's Plant by 15%.
_______________________
Refine Level +7:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.

310491.png Wolf Orb (DEX) Lv.3 (0,40%)

ItemID: 310491
DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

310497.png Wolf Orb (Magical Defense) Lv.1 (9,90%)

ItemID: 310497
MDEF +15
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7

310526.png Wolf Orb (Crazy Cannon) (1,88%)

ItemID: 310526
Increases damage of Crazy Weed and Cart Cannon by 15%.
_______________________
Refine Level +7:
Increases damage of Crazy Weed and Cart Cannon by additional 15%.
_______________________
Refine Level +9:
Increases damage of Crazy Weed and Cart Cannon by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cart Cannon by additional 15%.
Decreases Crazy Weed skill cooldown by 1 second.

310492.png Wolf Orb (AGI) Lv.3 (0,40%)

ItemID: 310492
AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

310498.png Wolf Orb (Defense) Lv.2 (2,50%)

ItemID: 310498
DEF +200
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +100

310527.png Wolf Orb (Acid Explosion) (1,88%)

ItemID: 310527
Increases damage of Acid Demonstration and Spore Explosion by 15%.
_______________________
Refine Level +7:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.
_______________________
Refine Level +9:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.
_______________________
Refine Level +11:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.

310493.png Wolf Orb (INT) Lv.3 (0,40%)

ItemID: 310493
INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

310499.png Wolf Orb (Magical Defense) Lv.2 (2,50%)

ItemID: 310499
MDEF +20
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +10

310528.png Wolf Orb (Sonic Impact) (1,88%)

ItemID: 310528
Increases damage of Sonic Blow and Cross Impact by 15%.
_______________________
Refine Level +7:
Increases damage of Sonic Blow and Cross Impact by additional 15%.
_______________________
Refine Level +9:
Increases damage of Sonic Blow and Cross Impact by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sonic Blow and Cross Impact by additional 15%.

310494.png Wolf Orb (VIT) Lv.3 (0,40%)

ItemID: 310494
VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

310502.png Wolf Orb (Shooter) Lv.1 (0,23%)

ItemID: 310502
Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 3%.

310529.png Wolf Orb (Cutter Slasher) (1,88%)

ItemID: 310529
Increases damage of Cross Ripper Slasher and Rolling Cutter by 15%.
_______________________
Refine Level +7:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.

310495.png Wolf Orb (LUK) Lv.3 (0,40%)

ItemID: 310495
LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

310503.png Wolf Orb (Warrior) Lv.1 (0,23%)

ItemID: 310503
ATK +2%, ATK +25
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 3%.

310530.png Wolf Orb (Soul Slash) (1,88%)

ItemID: 310530
Increases damage of Soul Destroyer and Counter Slash by 15%.
_______________________
Refine Level +7:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.
_______________________
Refine Level +9:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.
_______________________
Refine Level +11:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.

310496.png Wolf Orb (Defense) Lv.1 (10,00%)

ItemID: 310496
DEF +150
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75

310504.png Wolf Orb (Mage) Lv.1 (0,23%)

ItemID: 310504
MATK +2%, MATK +25
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 3%.

310531.png Wolf Orb (Fatal Raid) (1,88%)

ItemID: 310531
Increases damage of Fatal Menace and Raid by 15%.
_______________________
Refine Level +7:
Increases damage of Fatal Menace and Raid by additional 15%.
_______________________
Refine Level +9:
Increases damage of Fatal Menace and Raid by additional 15%.
_______________________
Refine Level +11:
Increases damage of Fatal Menace and Raid by additional 15%.

310497.png Wolf Orb (Magical Defense) Lv.1 (10,00%)

ItemID: 310497
MDEF +15
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7

310505.png Wolf Orb (Shooter) Lv.2 (0,03%)

ItemID: 310505
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

310532.png Wolf Orb (Shadow Spell) (1,88%)

ItemID: 310532
Increases Magical Damage with every element by 15%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by additional 15%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 15%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 15%.

310498.png Wolf Orb (Defense) Lv.2 (2,00%)

ItemID: 310498
DEF +200
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +100

310506.png Wolf Orb (Warrior) Lv.2 (0,03%)

ItemID: 310506
ATK +4%, ATK +50
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

310533.png Wolf Orb (Angle Shot) (1,88%)

ItemID: 310533
Increases damage of Triangle Shot by 15%.
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 15%.

310499.png Wolf Orb (Magical Defense) Lv.2 (2,00%)

ItemID: 310499
MDEF +20
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +10

310507.png Wolf Orb (Mage) Lv.2 (0,03%)

ItemID: 310507
MATK +4%, MATK +50
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

310534.png Wolf Orb (Crimson Strain) (1,88%)

ItemID: 310534
Increases damage of Crimson Rock and Earth Strain by 15%.
_______________________
Refine Level +7:
Increases damage of Crimson Rock and Earth Strain by additional 15%.
_______________________
Refine Level +9:
Increases damage of Crimson Rock and Earth Strain by additional 15%.
_______________________
Refine Level +11:
Increases damage of Crimson Rock and Earth Strain by additional 15%.

310500.png Wolf Orb (Defense) Lv.3 (0,40%)

ItemID: 310500
DEF +250
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +100
_______________________
Refine Level +11:
DEF +100

310535.png Wolf Orb (Jack Lightning) (1,88%)

ItemID: 310535
Increases damage of Jack Frost and Chain Lightning by 15%.
_______________________
Refine Level +7:
Increases damage of Jack Frost and Chain Lightning by additional 15%.
_______________________
Refine Level +9:
Increases damage of Jack Frost and Chain Lightning by additional 15%.
_______________________
Refine Level +11:
Increases damage of Jack Frost and Chain Lightning by additional 15%.

310501.png Wolf Orb (Magical Defense) Lv.3 (0,40%)

ItemID: 310501
MDEF +25
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +10
_______________________
Refine Level +11:
MDEF +10

310536.png Wolf Orb (Comet Vortex) (1,88%)

ItemID: 310536
Increases damage of Comet and Tetra Vortex by 15%.
_______________________
Refine Level +7:
Increases damage of Comet and Tetra Vortex by additional 15%.
_______________________
Refine Level +9:
Increases damage of Comet and Tetra Vortex by additional 15%.
_______________________
Refine Level +11:
Increases damage of Comet and Tetra Vortex by additional 15%.

310502.png Wolf Orb (Shooter) Lv.1 (0,20%)

ItemID: 310502
Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 3%.

310537.png Wolf Orb (Cloud Buster) (1,88%)

ItemID: 310537
Increases damage of Killing Cloud and Poison Buster by 15%.
_______________________
Refine Level +7:
Increases damage of Killing Cloud and Poison Buster by additional 15%.
_______________________
Refine Level +9:
Increases damage of Killing Cloud and Poison Buster by additional 15%.
_______________________
Refine Level +11:
Increases damage of Killing Cloud and Poison Buster by additional 15%.

310503.png Wolf Orb (Warrior) Lv.1 (0,20%)

ItemID: 310503
ATK +2%, ATK +25
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 3%.

310538.png Wolf Orb (Varetyr Wave) (1,88%)

ItemID: 310538
Increases damage of Psychic Wave and Varetyr Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.

310504.png Wolf Orb (Mage) Lv.1 (0,20%)

ItemID: 310504
MATK +2%, MATK +25
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 3%.

310539.png Wolf Orb (Diamond Grave) (1,88%)

ItemID: 310539
Increases damage of Diamond Dust and Earth Grave by 15%.
_______________________
Refine Level +7:
Increases damage of Diamond Dust and Earth Grave by additional 15%.
_______________________
Refine Level +9:
Increases damage of Diamond Dust and Earth Grave by additional 15%.
_______________________
Refine Level +11:
Increases damage of Diamond Dust and Earth Grave by additional 15%.

310505.png Wolf Orb (Shooter) Lv.2 (0,05%)

ItemID: 310505
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

310540.png Wolf Orb (Magnusmus) (1,88%)

ItemID: 310540
Increases damage of Magnus Exorcismus and Adoramus by 15%.
_______________________
Refine Level +7:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
_______________________
Refine Level +9:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
_______________________
Refine Level +11:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.

310506.png Wolf Orb (Warrior) Lv.2 (0,05%)

ItemID: 310506
ATK +4%, ATK +50
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

310541.png Wolf Orb (Holy Judex) (1,88%)

ItemID: 310541
Increases damage of Judex by 15%.
Increases Magical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 15%.

310507.png Wolf Orb (Mage) Lv.2 (0,05%)

ItemID: 310507
MATK +4%, MATK +50
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

310542.png Wolf Orb (Melee Duple) (1,88%)

ItemID: 310542
Increases damage of Duple Light by 15%.
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 15%.

310508.png Wolf Orb (Shooter) Lv.3 (0,01%)

ItemID: 310508
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

310543.png Wolf Orb (Tiger Empire) (1,88%)

ItemID: 310543
Increases damage of Tiger Cannon and Fallen Empire by 15%.
_______________________
Refine Level +7:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.
_______________________
Refine Level +9:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.
_______________________
Refine Level +11:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.

310509.png Wolf Orb (Warrior) Lv.3 (0,01%)

ItemID: 310509
ATK +6%, ATK +100
_______________________
Refine Level +7:
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

310544.png Wolf Orb (Lightning Blaster) (1,88%)

ItemID: 310544
Increases damage of Rampage Blaster and Ride in Lightning by 15%.
_______________________
Refine Level +7:
Increases damage of Rampage Blaster and Ride in Lightning by additional 15%.
_______________________
Refine Level +9:
Increases damage of Rampage Blaster and Ride in Lightning by additional 15%.
_______________________
Refine Level +11:
Increases damage of Ride in Lightning by additional 15%.
Decreases Rampage Blaster skill cooldown by 0.5 seconds.

310510.png Wolf Orb (Mage) Lv.3 (0,01%)

ItemID: 310510
MATK +6%, MATK +100
_______________________
Refine Level +7:
Increases Magical Damage with every element by 5%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 5%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

310545.png Wolf Orb (Hell Arrow) (1,88%)

ItemID: 310545
Increases damage of Gate of Hell and Knuckle Arrow by 15%.
_______________________
Refine Level +7:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.
_______________________
Refine Level +9:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.
_______________________
Refine Level +11:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.

310515.png Wolf Orb (After Cast Delay) (0,01%)

ItemID: 310515
Decreases After Cast Delay by 4%.
_______________________
Refine Level +7:
Decreases After Cast Delay by additional 4%.
_______________________
Refine Level +9:
Decreases After Cast Delay by additional 4%.
_______________________
Refine Level +11:
Decreases After Cast Delay by additional 4%.

310546.png Wolf Orb (Cluster) (1,88%)

ItemID: 310546
Increases damage of Cluster Bomb by 15%.
_______________________
Refine Level +7:
Increases damage of Cluster Bomb by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cluster Bomb by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cluster Bomb by additional 15%.

310547.png Wolf Orb (Breeze Shooting) (1,88%)

ItemID: 310547
Increases damage of Sharp Shooting by 15%.
Increases Critical Damage by 10%.
_______________________
Refine Level +7:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 15%.

310548.png Wolf Orb (Aimed Storm) (1,88%)

ItemID: 310548
Increases damage of Aimed Bolt and Arrow Storm by 15%.
_______________________
Refine Level +7:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.
_______________________
Refine Level +11:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.

310549.png Wolf Orb (Sound Metal) (1,88%)

ItemID: 310549
Increases damage of Metallic Sound and Neutral elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 15%.

310550.png Wolf Orb (Reverb) (1,88%)

ItemID: 310550
Increases damage of Reverberation by 15%.
Increases all elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Reverberation by additional 15%.
Increases all elemental magical damage by additional 5%.
_______________________
Refine Level +9:
Increases damage of Reverberation by 15%.
Increases all elemental magical damage by additional 5%.
_______________________
Refine Level +11:
Increases damage of Reverberation by additional 15%.
Increases all elemental magical damage by additional 10%.

310551.png Wolf Orb (Vulcanstorm) (1,88%)

ItemID: 310551
Increases damage of Arrow Vulcan and Severe Rainstorm by 15%.
_______________________
Refine Level +7:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.
_______________________
Refine Level +9:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.
_______________________
Refine Level +11:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.

310552.png Wolf Orb (Red Flame Explosion) (1,88%)

ItemID: 310552
Increases damage of Prominence Kick and Solar Burst by 15%.
_______________________
Refine Level +7:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
_______________________
Refine Level +9:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
_______________________
Refine Level +11:
Increases damage of Prominence Kick and Solar Burst by additional 15%.

310553.png Wolf Orb (Moon) (1,88%)

ItemID: 310553
Increases damage of New Moon Kick and Full Moon Kick by 15%.
_______________________
Refine Level +7:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
_______________________
Refine Level +9:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
_______________________
Refine Level +11:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.

310554.png Wolf Orb (Flash Fall) (1,88%)

ItemID: 310554
Increases damage of Flash Kick and Falling Star by 15%.
_______________________
Refine Level +7:
Increases damage of Flash Kick and Falling Star by additional 15%.
_______________________
Refine Level +9:
Increases damage of Flash Kick and Falling Star by additional 15%.
_______________________
Refine Level +11:
Increases damage of Flash Kick and Falling Star by additional 15%.

310555.png Wolf Orb (Shoo) (1,88%)

ItemID: 310555
Increases damage of Esma and Eswhoo by 15%.
_______________________
Refine Level +7:
Increases damage of Esma and Eswhoo by additional 15%.
_______________________
Refine Level +9:
Increases damage of Esma and Eswhoo by additional 15%.
_______________________
Refine Level +11:
Increases damage of Esma and Eswhoo by additional 15%.

310556.png Wolf Orb (Spa) (1,88%)

ItemID: 310556
Increases damage of Espa by 15%.
_______________________
Refine Level +7:
Increases damage of Espa by additional 15%.
_______________________
Refine Level +9:
Increases damage of Espa by additional 15%.
_______________________
Refine Level +11:
Increases damage of Espa by additional 15%.

310557.png Wolf Orb (Curse Explosion) (1,88%)

ItemID: 310557
Increases damage of Curse Explosion by 15%.
Increases Shadow elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Curse Explosion by additional 15%.
Increases Shadow elemental magical damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Curse Explosion by 15%.
Increases Shadow elemental magical damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Curse Explosion by additional 15%.
Increases Shadow elemental magical damage by additional 15%.

310558.png Wolf Orb (Death Hammer Dance) (1,88%)

ItemID: 310558
Increases damage of Desperado, Fire Dance and Hammer of God by 15%.
_______________________
Refine Level +7:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.
_______________________
Refine Level +9:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.
_______________________
Refine Level +11:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.

310559.png Wolf Orb (Fire Howling Tail) (1,88%)

ItemID: 310559
Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%.
_______________________
Refine Level +7:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.
_______________________
Refine Level +9:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.
_______________________
Refine Level +11:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.

310560.png Wolf Orb (Storm Buster Trip) (1,88%)

ItemID: 310560
Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%.
_______________________
Refine Level +7:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.
_______________________
Refine Level +9:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.
_______________________
Refine Level +11:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.

310561.png Wolf Orb (Flame Ice Wind) (1,88%)

ItemID: 310561
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%.
_______________________
Refine Level +7:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
_______________________
Refine Level +9:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
_______________________
Refine Level +11:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.

310562.png Wolf Orb (Cross Petal) (1,88%)

ItemID: 310562
Increases damage of Cross Slash and Swirling Petal by 15%.
_______________________
Refine Level +7:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cross Slash and Swirling Petal by additional 15%.

310563.png Wolf Orb (Exploding Flake Wind) (1,88%)

ItemID: 310563
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%.
_______________________
Refine Level +7:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.
_______________________
Refine Level +9:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.
_______________________
Refine Level +11:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.

310564.png Wolf Orb (Power of Sea) (1,88%)

ItemID: 310564
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 1 second.
_______________________
Refine Level +7:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1 second.
_______________________
Refine Level +9:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 2 seconds.
_______________________
Refine Level +11:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 2 seconds.

310565.png Wolf Orb (Power of Land) (1,88%)

ItemID: 310565
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
_______________________
Refine Level +9:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
_______________________
Refine Level +11:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.

310566.png Wolf Orb (Power of Life) (1,88%)

ItemID: 310566
Increases damage of Picky Peck and Lunatic Carrot Beat by 15%.
_______________________
Refine Level +7:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.
_______________________
Refine Level +9:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.
_______________________
Refine Level +11:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.

Gray Wolf Garment

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
Emmett18.png

Target Items Slot Order Refine Reset Process
480091.png Gray Wolf Manteau [1]
ItemID: 480091
A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 7%).
_______________________
When equipped with Gray Wolf Boots:
Increases Critical Damage by 15%.
_______________________
When equipped with Gray Wolf Shoes:
Decreases Variable Casting Time by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 190
4>3>2 7 25x 1000405.png Amethyst Fragment
100,000z
480090.png Gray Wolf Muffler [1]
ItemID: 480090
A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Shoes:
Increases Magical Damage with every element by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 190

Gray Wolf Garment Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
Emmett18.png

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment
200,000z
25x 1000405.png Amethyst Fragment
150,000z
15x 1000405.png Amethyst Fragment
100,000z
Note: You can also choose your desired Enchant for:
2500x 1000405.png Amethyst Fragment and
10,000,000z
100% Success Chance
310579.png Wolf Orb (Above All) Lv.1 (30,03%)

ItemID: 310579
Decreases damage taken from Normal and Boss class by 3%.
_______________________
Refine Level +7:
Decreases damage taken from against enemies of every element by 3%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 3%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 3%.

310567.png Wolf Orb (Fast) Lv.1 (20,00%)

ItemID: 310567
FLEE +10
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 6%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

310478.png Wolf Orb (STR) Lv.1 (13,67%)

ItemID: 310478
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

310580.png Wolf Orb (Above All) Lv.2 (3,00%)

ItemID: 310580
Decreases damage taken from Normal and Boss class by 5%.
_______________________
Refine Level +7:
Decreases damage taken from against enemies of every element by 5%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 5%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 5%.

310568.png Wolf Orb (Caster) Lv.1 (20,00%)

ItemID: 310567
FLEE +10
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 6%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

310479.png Wolf Orb (DEX) Lv.1 (13,67%)

ItemID: 310479
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

310581.png Wolf Orb (Above All) Lv.3 (0,30%)

ItemID: 310581
Decreases damage taken from Normal and Boss class by 7%.
_______________________
Refine Level +7:
Decreases damage taken from against enemies of every element by 7%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 7%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 7%.

310569.png Wolf Orb (Critical) Lv.1 (20,00%)

ItemID: 310569
Critical +10
_______________________
Refine Level +7:
Increases Critical Damage by 6%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 6%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

310480.png Wolf Orb (AGI) Lv.1 (13,67%)

ItemID: 310480
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

310582.png Wolf Orb (Powerful) Lv.1 (30,03%)

ItemID: 310582
Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 2%.

310570.png Wolf Orb (Guided Attack) Lv.1 (20,00%)

ItemID: 310570
HIT +20
_______________________
Refine Level +7:
Perfect HIT +6%
_______________________
Refine Level +9:
Perfect HIT +6%
_______________________
Refine Level +11:
Perfect HIT +8%

310481.png Wolf Orb (INT) Lv.1 (13,67%)

ItemID: 310481
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

310583.png Wolf Orb (Powerful) Lv.2 (3,00%)

ItemID: 310583
Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 3%.

310571.png Wolf Orb (Fast) Lv.2 (4,50%)

ItemID: 310571
FLEE +20
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 8%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

310482.png Wolf Orb (VIT) Lv.1 (13,67%)

ItemID: 310482
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

310584.png Wolf Orb (Powerful) Lv.3 (0,30%)

ItemID: 310584
Increases Physical Damage and Magical Damage with every element by 3%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 3%.

310572.png Wolf Orb (Caster) Lv.2 (4,50%)

ItemID: 310572
Decreases Variable Casting Time by 8%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

310483.png Wolf Orb (LUK) Lv.1 (13,67%)

ItemID: 310483
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

310585.png Wolf Orb (Mirror Counter) Lv.1 (30,03%)

ItemID: 310585
Decreases damage taken from reflected attacks by 2%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 2%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 3%.

310573.png Wolf Orb (Critical) Lv.2 (4,50%)

ItemID: 310573
Critical +10
_______________________
Refine Level +7:
Increases Critical Damage by 6%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 8%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

310484.png Wolf Orb (STR) Lv.2 (2,50%)

ItemID: 310484
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

310586.png Wolf Orb (Mirror Counter) Lv.2 (3,00%)

ItemID: 310586
Decreases damage taken from reflected attacks by 3%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 4%.

310574.png Wolf Orb (Guided Attack) Lv.2 (4,50%)

ItemID: 310574
HIT +20
_______________________
Refine Level +7:
Perfect HIT +6%
_______________________
Refine Level +9:
Perfect HIT +8%
_______________________
Refine Level +11:
Perfect HIT +8%

310485.png Wolf Orb (DEX) Lv.2 (2,50%)

ItemID: 310485
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

310587.png Wolf Orb (Mirror Counter) Lv.3 (0,30%)

ItemID: 310587
Decreases damage taken from reflected attacks by 4%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 5%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 5%.

310575.png Wolf Orb (Fast) Lv.3 (0,50%)

ItemID: 310575
FLEE +30
_______________________
Refine Level +7:
Decreases After Attack Delay by 8%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 8%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

310486.png Wolf Orb (AGI) Lv.2 (2,50%)

ItemID: 310486
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

310576.png Wolf Orb (Caster) Lv.3 (0,50%)

ItemID: 310576
MATK +30
Decreases Variable Casting Time by 8%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

310487.png Wolf Orb (INT) Lv.2 (2,50%)

ItemID: 310487
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

310577.png Wolf Orb (Critical) Lv.3 (0,50%)

ItemID: 310577
Critical +15
_______________________
Refine Level +7:
Increases Critical Damage by 8%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 8%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

310488.png Wolf Orb (VIT) Lv.2 (2,50%)

ItemID: 310488
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

310578.png Wolf Orb (Guided Attack) Lv.3 (0,50%)

ItemID: 310578
HIT +30
_______________________
Refine Level +7:
Perfect HIT +8%
_______________________
Refine Level +9:
Perfect HIT +8%
_______________________
Refine Level +11:
Perfect HIT +8%

310489.png Wolf Orb (LUK) Lv.2 (2,50%)

ItemID: 310489
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

310490.png Wolf Orb (STR) Lv.3 (0,50%)

ItemID: 310490
STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

310491.png Wolf Orb (DEX) Lv.3 (0,50%)

ItemID: 310491
DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

310492.png Wolf Orb (AGI) Lv.3 (0,50%)

ItemID: 310492
AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

310493.png Wolf Orb (INT) Lv.3 (0,50%)

ItemID: 310493
INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

310494.png Wolf Orb (VIT) Lv.3 (0,50%)

ItemID: 310494
VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

310495.png Wolf Orb (LUK) Lv.3 (0,50%)

ItemID: 310495
LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

Gray Wolf Footgear

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
Emmett18.png

Target Items Slot Order Refine Reset Process
470087.png Gray Wolf Boots [1]
ItemID: 470087
A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
For each 2 Refine Levels:
MaxSP +50
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Suit:
ATK +7%
_______________________
When equipped with Gray Wolf Robe:
Increases Attack Speed (Decreases After Attack Delay by 7%).
_______________________
Type: Shoes
Defense: 70
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 190
4>3>2 7 25x 1000405.png Amethyst Fragment
100,000z
470088.png Gray Wolf Shoes [1]
ItemID: 470088
A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Gray Wolf Suit:
MaxSP +7%
_______________________
When equipped with Gray Wolf Robe:
MATK +7%
_______________________
Type: Shoes
Defense: 70
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 190

Gray Wolf Footgear Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
Emmett18.png

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment
200,000z
25x 1000405.png Amethyst Fragment
150,000z
15x 1000405.png Amethyst Fragment
100,000z
Note: You can also choose your desired Enchant for:
2500x 1000405.png Amethyst Fragment and
10,000,000z
100% Success Chance
310609.png Wolf Orb (Unlimited Vitality) (16,67%)
ItemID: 310609
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds.
310600.png Wolf Orb (Fixed Casting) Lv.1 (30,03%)
ItemID: 310600
Decreases Fixed Casting Time by 0.5 seconds.
310588.png Wolf Orb (Health) Lv.1 (21,50%)
ItemID: 310588
MaxHP +5%, MaxHP +1500
_______________________
Refine Level +7:
MaxHP +2%
_______________________
Refine Level +9:
MaxHP +2%
_______________________
Refine Level +11:
MaxHP +3%
310610.png Wolf Orb (Spell Buster) (16,67%)
ItemID: 310610
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds.
310601.png Wolf Orb (Fixed Casting) Lv.2 (3,00%)
ItemID: 310601
Decreases Fixed Casting Time by 0.7 seconds.
310589.png Wolf Orb (Mental Power) Lv.1 (21,50%)
ItemID: 310589
MaxSP +5%, MaxSP +300
_______________________
Refine Level +7:
MaxSP +2%
_______________________
Refine Level +9:
MaxSP +2%
_______________________
Refine Level +11:
MaxSP +3%
310611.png Wolf Orb (Firing Shot) (16,67%)
ItemID: 310611
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds.
310602.png Wolf Orb (Fixed Casting) Lv.3 (0,30%)
ItemID: 310602
Decreases Fixed Casting Time by 1 second.
310590.png Wolf Orb (Heal) Lv.1 (21,50%)
ItemID: 310590
Increases Healing skills effectiveness by 3%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 4%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.
310612.png Wolf Orb (Over Power) (16,67%)
ItemID: 310612
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds.
310603.png Wolf Orb (Magical Force) Lv.1 (30,03%)
ItemID: 310603
Increases Magic Damage against all sizes by 2%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 2%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 2%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 2%.
310591.png Wolf Orb (Health) Lv.2 (3,00%)
ItemID: 310591
MaxHP +5%, MaxHP +2000
_______________________
Refine Level +7:
MaxHP +3%
_______________________
Refine Level +9:
MaxHP +4%
_______________________
Refine Level +11:
MaxHP +5%
310613.png Wolf Orb (Fatal Flash) (16,67%)
ItemID: 310613
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds.
310604.png Wolf Orb (Physical Force) Lv.1 (30,03%)
ItemID: 310604
Increases Physical Damage against all sizes by 2%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 2%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 2%.
310592.png Wolf Orb (Mental Power) Lv.2 (%)
ItemID: 310592
MaxSP +5%, MaxSP +400
_______________________
Refine Level +7:
MaxSP +3%
_______________________
Refine Level +9:
MaxSP +4%
_______________________
Refine Level +11:
MaxSP +5%
310614.png Wolf Orb (Lucky Strike) (16,67%)
ItemID: 310614
Physical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds.
310605.png Wolf Orb (Magical Force) Lv.2 (3,00%)
ItemID: 310605
Increases Magic Damage against all sizes by 3%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 3%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 3%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 3%.
310593.png Wolf Orb (Heal) Lv.2 (3,00%)
ItemID: 310593
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.
310606.png Wolf Orb (Physical Force) Lv.2 (3,00%)
ItemID: 310606
Increases Physical Damage against all sizes by 3%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 3%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 3%.
310594.png Wolf Orb (Health) Lv.3 (0,50%)
ItemID: 310594
MaxHP +5%, MaxHP +2500
_______________________
Refine Level +7:
MaxHP +5%
_______________________
Refine Level +9:
MaxHP +5%
_______________________
Refine Level +11:
MaxHP +5%
310607.png Wolf Orb (Magical Force) Lv.3 (0,30%)
ItemID: 310607
Increases Magic Damage against all sizes by 4%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 4%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 4%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 4%.
310595.png Wolf Orb (Mental Power) Lv.3 (0,50%)
ItemID: 310595
MaxSP +5%, MaxSP +450
_______________________
Refine Level +7:
MaxSP +5%
_______________________
Refine Level +9:
MaxSP +5%
_______________________
Refine Level +11:
MaxSP +5%
310608.png Wolf Orb (Physical Force) Lv.3 (0,30%)
310596.png Wolf Orb (Heal) Lv.3 (0,50%)
ItemID: 310596
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 7%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 7%.
310597.png Wolf Orb (Robust) Lv.1 (21,50%)
ItemID: 310597
MaxHP +5%, MaxSP +5%, MaxHP +1200, MaxSP +250
_______________________
Refine Level +7:
MaxHP +1%, MaxSP +1%
_______________________
Refine Level +9:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +11:
MaxHP +2%, MaxSP +2%
310598.png Wolf Orb (Robust) Lv.2 (3,00%)
ItemID: 310598
MaxHP +5%, MaxSP +5%, MaxHP +1500, MaxSP +300
_______________________
Refine Level +7:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +9:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +11:
MaxHP +4%, MaxSP +4%
310599.png Wolf Orb (Robust) Lv.3 (0,50%)
ItemID: 310599
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
MaxHP +4%, MaxSP +4%
_______________________
Refine Level +11:
MaxHP +5%, MaxSP +5%

Gray Wolf Accessories

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
Emmett18.png

Target Items Slot Order Refine Reset Process
490106.png Gray Wolf Pendant [1] 4>3>2 7 25x 1000405.png Amethyst Fragment
100,000z
490108.png Gray Wolf Earring [1]
490109.png Gray Wolf Necklace [1]
490107.png Gray Wolf Ring [1]
Item Description
490106.png Gray Wolf Pendant [1]
ItemID: 490106
A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%
_______________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490108.png Gray Wolf Earring [1]
ItemID: 490108
Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%
_______________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490109.png Gray Wolf Necklace [1]
ItemID: 490109
A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%
_______________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490107.png Gray Wolf Ring [1]
ItemID: 490107
A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%
_______________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190

Gray Wolf Accessories Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
Emmett18.png

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment
200,000z
25x 1000405.png Amethyst Fragment
150,000z
15x 1000405.png Amethyst Fragment
100,000z
Note: You can also choose your desired Enchant for:
2500x 1000405.png Amethyst Fragment and
10,000,000z
100% Success Chance
310616.png Wolf Orb (Archer) Lv.1 (19,20%)
ItemID: 310616
HIT +8
Increases Ranged Physical Damage by 4%.
310616.png Wolf Orb (Archer) Lv.1 (13,80%)
ItemID: 310616
HIT +8
Increases Ranged Physical Damage by 4%.
https://muhro.eu/flux/data/items/icons/.png [1] (%)
invalid id
310617.png Wolf Orb (Critical) Lv.1 (19,20%)
ItemID: 310617
CRI +6
_______________________
Increases Critical Damage by 6%.
310617.png Wolf Orb (Critical) Lv.1 (13,80%)
ItemID: 310617
CRI +6
_______________________
Increases Critical Damage by 6%.
310478.png Wolf Orb (STR) Lv.1 (13,62%)
ItemID: 310478
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1
310618.png Wolf Orb (Fighting Spirit) Lv.1 (19,20%)
ItemID: 310618
Perfect HIT +2%
Increases Melee Physical Damage by 4%.
310618.png Wolf Orb (Fighting Spirit) Lv.1 (13,80%)
ItemID: 310618
Perfect HIT +2%
Increases Melee Physical Damage by 4%.
310479.png Wolf Orb (DEX) Lv.1 (13,62%)
ItemID: 310479
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1
310619.png Wolf Orb (Magic Power) Lv.1 (19,20%)
ItemID: 310619
MATK +18
Decreases Variable Casting Time by 4%.
310619.png Wolf Orb (Magic Power) Lv.1 (13,80%)
ItemID: 310619
MATK +18
Decreases Variable Casting Time by 4%.
310480.png Wolf Orb (AGI) Lv.1 (13,62%)
ItemID: 310480
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1
310620.png Wolf Orb (After Attack Delay) Lv.2 (2,00%)
ItemID: 310620
ATK +22
Increases Attack Speed (Decreases After Attack Delay by 6%).
310620.png Wolf Orb (After Attack Delay) Lv.2 (2,01%)
ItemID: 310620
ATK +22
Increases Attack Speed (Decreases After Attack Delay by 6%).
310481.png Wolf Orb (INT) Lv.1 (13,62%)
ItemID: 310481
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1
310621.png Wolf Orb (Archer) Lv.2 (2,00%)
ItemID: 310621
HIT +12
Increases Ranged Physical Damage by 6%.
310621.png Wolf Orb (Archer) Lv.2 (2,01%)
ItemID: 310621
HIT +12
Increases Ranged Physical Damage by 6%.
310482.png Wolf Orb (VIT) Lv.1 (13,62%)
ItemID: 310482
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1
310622.png Wolf Orb (Critical) Lv.2 (2,00%)
ItemID: 310622
CRI +9
_______________________
Increases Critical Damage by 8%.
310622.png Wolf Orb (Critical) Lv.2 (2,01%)
ItemID: 310622
CRI +9
_______________________
Increases Critical Damage by 8%.
310483.png Wolf Orb (LUK) Lv.1 (13,62%)
ItemID: 310483
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1
310623.png Wolf Orb (Fighting Spirit) Lv.2 (2,00%)
ItemID: 310623
Perfect HIT +3%
Increases Melee Physical Damage by 6%.
310623.png Wolf Orb (Fighting Spirit) Lv.2 (2,01%)
ItemID: 310623
Perfect HIT +3%
Increases Melee Physical Damage by 6%.
310484.png Wolf Orb (STR) Lv.2 (2,55%)
ItemID: 310484
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.
310624.png Wolf Orb (Magic Power) Lv.2 (2,00%)
ItemID: 310624
MATK +22
Decreases Variable Casting Time by 6%.
310624.png Wolf Orb (Magic Power) Lv.2 (2,01%)
ItemID: 310624
MATK +22
Decreases Variable Casting Time by 6%.
310485.png Wolf Orb (DEX) Lv.2 (2,55%)
ItemID: 310485
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.
310625.png Wolf Orb (After Attack Delay) Lv.3 (0,40%)
ItemID: 310625
ATK +26
Increases Attack Speed (Decreases After Attack Delay by 8%).
310625.png Wolf Orb (After Attack Delay) Lv.3 (0,40%)
ItemID: 310625
ATK +26
Increases Attack Speed (Decreases After Attack Delay by 8%).
310486.png Wolf Orb (AGI) Lv.2 (2,55%)
ItemID: 310486
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%
310626.png Wolf Orb (Archer) Lv.3 (0,40%)
ItemID: 310626
HIT +16
Increases Ranged Physical Damage by 8%.
310626.png Wolf Orb (Archer) Lv.3 (0,40%)
ItemID: 310626
HIT +16
Increases Ranged Physical Damage by 8%.
310487.png Wolf Orb (INT) Lv.2 (2,55%)
ItemID: 310487
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.
310627.png Wolf Orb (Critical) Lv.3 (0,40%)
ItemID: 310627
CRI +12
Increases Critical Damage by 10%.
310627.png Wolf Orb (Critical) Lv.3 (0,40%)
ItemID: 310627
CRI +12
Increases Critical Damage by 10%.
310488.png Wolf Orb (VIT) Lv.2 (2,55%)
ItemID: 310488
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.
310628.png Wolf Orb (Fighting Spirit) Lv.3 (0,40%)
ItemID: 310628
Perfect HIT +4%
Increases Melee Physical Damage by 8%.
310628.png Wolf Orb (Fighting Spirit) Lv.3 (0,40%)
ItemID: 310628
Perfect HIT +4%
Increases Melee Physical Damage by 8%.
310489.png Wolf Orb (LUK) Lv.2 (2,55%)
ItemID: 310489
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.
310629.png Wolf Orb (Magic Power) Lv.3 (0,40%)
ItemID: 310629
MATK +26
Decreases Variable Casting Time by 8%.
310629.png Wolf Orb (Magic Power) Lv.3 (0,40%)
ItemID: 310629
MATK +26
Decreases Variable Casting Time by 8%.
310490.png Wolf Orb (STR) Lv.3 (0,50%)
ItemID: 310490
STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.
310630.png Wolf Orb (After Attack Delay) Lv.4 (0,08%)
ItemID: 310630
ATK +30
Increases Attack Speed (Decreases After Attack Delay by 10%).
310630.png Wolf Orb (After Attack Delay) Lv.4 (0.05%)
ItemID: 310630
ATK +30
Increases Attack Speed (Decreases After Attack Delay by 10%).
310491.png Wolf Orb (DEX) Lv.3 (0,50%)
ItemID: 310491
DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.
310631.png Wolf Orb (Archer) Lv.4 (0,08%)
ItemID: 310631
HIT +20
Increases Ranged Physical Damage by 10%.
310631.png Wolf Orb (Archer) Lv.4 (0.05%)
ItemID: 310631
HIT +20
Increases Ranged Physical Damage by 10%.
310492.png Wolf Orb (AGI) Lv.3 (0,50%)
ItemID: 310492
AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%
310632.png Wolf Orb (Critical) Lv.4 (0,08%)
ItemID: 310632
CRI +15
Increases Critical Damage by 12%.
310632.png Wolf Orb (Critical) Lv.4 (0.05%)
ItemID: 310632
CRI +15
Increases Critical Damage by 12%.
310493.png Wolf Orb (INT) Lv.3 (0,50%)
ItemID: 310493
INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.
310633.png Wolf Orb (Fighting Spirit) Lv.4 (0,08%)
ItemID: 310633
Perfect HIT +5%
Increases Melee Physical Damage by 10%.
310633.png Wolf Orb (Fighting Spirit) Lv.4 (0.05%)
ItemID: 310633
Perfect HIT +5%
Increases Melee Physical Damage by 10%.
310494.png Wolf Orb (VIT) Lv.3 (0,50%)
ItemID: 310494
VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.
310634.png Wolf Orb (Magic Power) Lv.4 (0,08%)
ItemID: 310634
MATK +30
Decreases Variable Casting Time by 10%.
310634.png Wolf Orb (Magic Power) Lv.4 (0.05%)
ItemID: 310634
MATK +30
Decreases Variable Casting Time by 10%.
310495.png Wolf Orb (LUK) Lv.3 (0,50%)
ItemID: 310495
LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.
310647.png Wolf Orb (All Force) (3,60%)
ItemID: 310647
Increases melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
310635.png Wolf Orb (HP Recovery) Lv.1 (13,80%)
ItemID: 310635
Increases HP Recovery Rate by 20%.
310636.png Wolf Orb (SP Recovery) Lv.1 (13,80%)
ItemID: 310636
Increases SP Recovery Rate by 20%.
310637.png Wolf Orb (HP Recovery) Lv.2 (2,01%)
ItemID: 310637
Increases HP Recovery Rate by 30%.
310638.png Wolf Orb (SP Recovery) Lv.2 (2,01%)
ItemID: 310638
Increases SP Recovery Rate by 30%.
310639.png Wolf Orb (HP Recovery) Lv.3 (0,40%)
ItemID: 310639
Increases HP Recovery Rate by 40%.
310640.png Wolf Orb (SP Recovery) Lv.3 (0,40%)
ItemID: 310640
Increases SP Recovery Rate by 40%.
310641.png Wolf Orb (HP Recovery) Lv.4 (0,05%)
310642.png Wolf Orb (SP Recovery) Lv.4 (0,05%)
ItemID: 310642
Increases SP Recovery Rate by 50%.
Only Right Accessory:
310643.png Wolf Orb (Drain Life) (3,60%)
ItemID: 310643
Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP.
310645.png Wolf Orb (Magic Healing) (3,60%)
ItemID: 310645
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times.
Only Left Accessory:
310644.png Wolf Orb (Drain Soul) (3,60%)
ItemID: 310644
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.
310646.png Wolf Orb (Magic Soul) (3,60%)
ItemID: 310646
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times.