Costume Enchants (Fashion Points)
Fashion Points
What are Fashion Points?
Fashion Points are a currency mainly used for different things around costumes and costume enchants. Fashion Points are traded in for:
- Buy costumes
- Buy costume enchant boxes
- Remove of costume enchants back to Costume Stones. This costs 250 Fashion Points for each stone at the Costume Enchanters: Aver De Dosh, Gregio Grumani, Lace La Zard.
Where to get?
Fashion Points can be generated in two different ways:
- Be active! For every half hour you are online and active, you will receive Fashion Points directly to your Master Account.
- Trade in costumes. You can trade in every costume at Designer Heidam (main_office 62, 278).
- Every costume will gain 15 Fashion Points each.
- Costumes from Tomb of the Fallen will gain just 1 Fashion Point each, because they are quite easy to farm.
Fashion Point balance
You can view your fashion point balance at any time at the costume point shop machine (main_office 68, 284). Or by typing the command: @activity
NPCs
All NPCs can be found in Malangdo or in our Main Office.
Main Office: Entrance, walk to the left, past the cafe, go upstairs, the first room on the right.
Special Fashion Shop
Here you can buy newer costumes.
(main_office 59, 285)
Costume Point Shop
Here you can buy Enchant boxes and costumes for your points(main_office 68, 284):
Costume Shop Standard
Costume Shop Limited
The Costumes rotating every 3 months:
Juni, July and August | |
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September, October and November | |
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December, January and February | |
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New Category in our Fashion Shop
Here you find all the costumes, which were wished by our players.
Designer Heidam
- Here you can exchange your costumes or enchant stones to points.
Gregio Grumani
- Here you can enchant effects on your costume.
Aver De Dosh
- Here you can enchant your headgear costumes.
Lace La Zard
- Here you can enchant your garment costumes.
Enchant Boxes
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Electric Effect (Mid) Shrink Effect (Mid) Green Flare Effect (Low) Identify Stone (Low) EXP Stone (Mid) LUK Exchange Stone (Mid) STR Exchange Stone (Mid) AGI Exchange Stone (Mid) INT Exchange Stone (Mid) VIT Exchange Stone (Mid) DEX Exchange Stone (Mid) VIT Exchange Stone (Low) AGI Exchange Stone (Low) DEX Exchange Stone (Low) LUK Exchange Stone (Low) STR Exchange Stone (Low) INT Exchange Stone (Low) Critical Stone (Mid) Range Stone (Mid) Reload Stone (Mid) Reload Stone (Top) Reload Stone (Low) HP Absorption Stone (Garment) SP Absorption Stone (Garment) HP Absorption Stone (Low) SP Absorption Stone (Low) ASPD Stone (Top) Greed Stone (Low) Kyrie Stone (Low) EXP Stone (Low) Health Stone (Low) Magic Stone (Low) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Blue Aura Effect (Mid) Pink Glow Effect (Mid) Shadow Effect (Mid) Lex Aeterna Stone (Mid) Experience Stone (Top) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) EXP Stone (Mid) EXP Stone (Top) Minor Casting Stone (Garment) SP Absorption Stone (Top) HP Absorption Stone (Top) LUK Exchange Stone (Mid) STR Exchange Stone (Mid) AGI Exchange Stone (Mid) INT Exchange Stone (Mid) VIT Exchange Stone (Mid) DEX Exchange Stone (Mid) VIT Exchange Stone (Low) AGI Exchange Stone (Low) DEX Exchange Stone (Low) LUK Exchange Stone (Low) STR Exchange Stone (Low) INT Exchange Stone (Low) Critical Stone (Mid) Range Stone (Mid) Health Stone (Low) Magic Stone (Low) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) ASPD Stone (Top) Greed Stone (Low) Kyrie Stone (Low) EXP Stone (Low) SP Absorption Stone (Garment) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: White Body Effect (Mid) Crimson Body Effect (Mid) Water Field Effect (Low) Heal Stone (Low) Teleport Stone (Low) Steal Stone (Low) LUK Exchange Stone (Mid) STR Exchange Stone (Mid) AGI Exchange Stone (Mid) INT Exchange Stone (Mid) VIT Exchange Stone (Mid) DEX Exchange Stone (Mid) VIT Exchange Stone (Low) AGI Exchange Stone (Low) DEX Exchange Stone (Low) LUK Exchange Stone (Low) STR Exchange Stone (Low) INT Exchange Stone (Low) Critical Stone (Mid) Range Stone (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) Health Stone (Low) Magic Stone (Low) ASPD Stone (Top) ASPD Stone (Garment) HP Absorption Stone (Garment) HP Absorption Stone (Top) SP Absorption Stone (Garment) SP Absorption Stone (Top) Casting Stone (Garment) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Double Attack Stone (Garment) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) Variable Cast Stone (Garment) Shrink Effect (Low) LUK Exchange Stone (Mid) STR Exchange Stone (Mid) AGI Exchange Stone (Mid) INT Exchange Stone (Mid) VIT Exchange Stone (Mid) DEX Exchange Stone (Mid) VIT Exchange Stone (Low) AGI Exchange Stone (Low) DEX Exchange Stone (Low) LUK Exchange Stone (Low) STR Exchange Stone (Low) INT Exchange Stone (Low) Critical Stone (Mid) Range Stone (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) HP Absorption Stone (Garment) HP Absorption Stone (Top) SP Absorption Stone (Garment) SP Absorption Stone (Top) Casting Stone (Garment) Minor Casting Stone (Garment) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Champion Stone (Top) Champion Stone (Mid) Champion Stone (Low) Sniper Stone (Top) Sniper Stone (Mid) Sniper Stone (Low) Scholar Stone (Top) Scholar Stone (Mid) Scholar Stone (Low) Sura Stone (Garment) Ranger Stone (Garment) Sorcerer Stone (Garment) Shrink Effect (Low) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) Range Stone (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) HP Absorption Stone (Garment) HP Absorption Stone (Top) SP Absorption Stone (Garment) SP Absorption Stone (Top) Casting Stone (Garment) Minor Casting Stone (Garment) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Creator Stone (Top) Creator Stone (Mid) Creator Stone (Low) High Wizard Stone (Top) High Wizard Stone (Mid) High Wizard Stone (Low) Lord Knight Stone (Top) Lord Knight Stone (Mid) Lord Knight Stone (Low) Rune Knight Stone (Garment) Genetic Stone (Garment) Warlock Stone (Garment) Shrink Effect (Low) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) Range Stone (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) HP Absorption Stone (Garment) HP Absorption Stone (Top) SP Absorption Stone (Garment) SP Absorption Stone (Top) Casting Stone (Garment) Minor Casting Stone (Garment) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Stalker Stone (Top) Stalker Stone (Mid) Stalker Stone (Low) Mastersmith Stone (Top) Mastersmith Stone (Mid) Mastersmith Stone (Low) Clown Gypsy Stone (Top) Clown Gypsy Stone (Mid) Clown Gypsy Stone (Low) Shadow Chaser Stone (Garment) Mechanic Stone (Garment) Wanderer Minstrel Stone (Garment) Double Attack Stone (Garment) Shrink Effect (Low) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) Range Stone (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) HP Absorption Stone (Garment) HP Absorption Stone (Top) SP Absorption Stone (Garment) SP Absorption Stone (Top) Casting Stone (Garment) Minor Casting Stone (Garment) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: High Priest Stone (Top) High Priest Stone (Mid) High Priest Stone (Low) Paladin Stone (Top) Paladin Stone (Mid) Paladin Stone (Low) Assassin Cross Stone (Top) Assassin Cross Stone (Mid) Assassin Cross Stone (Low) Arch Bishop Stone (Garment) Royal Guard Stone (Garment) Guillotine Cross Stone (Garment) Double Attack Stone (Garment) Shrink Effect (Low) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) Range Stone (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) HP Absorption Stone (Garment) HP Absorption Stone (Top) SP Absorption Stone (Garment) SP Absorption Stone (Top) Casting Stone (Garment) Minor Casting Stone (Garment) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Champion Stone II (Top) Champion Stone II (Mid) Champion Stone II (Low) Scholar Stone II (Top) Scholar Stone II (Mid) Scholar Stone II (Low) Stalker Stone II (Top) Stalker Stone II (Mid) Stalker Stone II (Low) Sura Stone II (Garment) Sorcerer Stone II (Garment) Shadow Chaser Stone II (Garment) Double Attack Stone (Garment) Shrink Effect (Low) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) Range Stone (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) HP Absorption Stone (Garment) HP Absorption Stone (Top) SP Absorption Stone (Garment) SP Absorption Stone (Top) Casting Stone (Garment) Minor Casting Stone (Garment) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Soul Linker Stone (Top) Soul Linker Stone (Mid) Soul Linker Stone (Low) Star Gladiator Stone (Top) Star Gladiator Stone (Mid) Star Gladiator Stone (Low) Ninja Stone (Top) Ninja Stone (Mid) Ninja Stone (Low) Gunslinger Stone (Top) Gunslinger Stone (Mid) Gunslinger Stone (Low) Doram Stone (Top) Doram Stone (Mid) Doram Stone (Low) Soul Reaper Stone (Garment) Star Emperor Stone (Garment) Kagerou Stone (Garment) Oboro Stone (Garment) Rebellion Stone (Garment) Doram Stone (Garment) Double Attack Stone (Garment) Electric Effect (Mid) Shrink Effect (Mid) Green Flare Effect (Low) Crimson Body Effect (Mid) Water Field Effect (Low) Blue Aura Effect (Mid) Pink Glow Effect (Mid) Range Stone (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) SP Absorption Stone (Garment) SP Absorption Stone (Top) Casting Stone (Garment) Reload Stone (Mid) Reload Stone (Top) Reload Stone (Low) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Sniper Stone II (Top) Sniper Stone II (Mid) Sniper Stone II (Low) Mastersmith Stone II (Top) Mastersmith Stone II (Mid) Mastersmith Stone II (Low) High Priest Stone II (Top) High Priest Stone II (Mid) High Priest Stone II (Low) Ranger Stone II (Garment) Mechanic Stone II (Garment) Archbishop Stone II (Garment) Double Attack Stone (Garment) Shrink Effect (Mid) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) SP Absorption Stone (Garment) SP Absorption Stone (Top) HP Absorption Stone (Garment) HP Absorption Stone (Top) Casting Stone (Garment) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) Minor Casting Stone (Garment) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: High Wizard Stone II (Top) High Wizard Stone II (Mid) High Wizard Stone II (Low) Paladin Stone II (Top) Paladin Stone II (Mid) Paladin Stone II (Low) Assassin Cross Stone II (Top) Assassin Cross Stone II (Mid) Assassin Cross Stone II (Low) Royal Guard Stone II (Garment) Guillotine Cross Stone II (Garment) Warlock Stone II (Garment) Double Attack Stone (Garment) Water Field Effect (Low) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) SP Absorption Stone (Garment) SP Absorption Stone (Top) HP Absorption Stone (Garment) HP Absorption Stone (Top) Casting Stone (Garment) Range Stone (Mid) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) Minor Casting Stone (Garment) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Lord Knight Stone II (Top) Lord Knight Stone II (Mid) Lord Knight Stone II (Low) Creator Stone II (Top) Creator Stone II (Mid) Creator Stone II (Low) Clown Gypsy Stone II (Top) Clown Gypsy Stone II (Mid) Clown Gypsy Stone II (Low) Rune Knight Stone II (Garment) Genetic Stone II (Garment) Wanderer Minstrel Stone II (Garment) Double Attack Stone (Garment) Greed Stone (Low) Water Field Effect (Low) ATK Stone (Mid) MATK Stone (Mid) ATK Stone (Top) MATK Stone (Top) ATK Stone (Low) MATK Stone (Low) SP Absorption Stone (Garment) SP Absorption Stone (Top) HP Absorption Stone (Garment) HP Absorption Stone (Top) Casting Stone (Garment) Range Stone (Mid) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) _______________________ Weight: 1 |
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A box containing stones that can enchant Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Range Stone (Top) Range Stone (Low) Melee Stone (Top) Melee Stone (Mid) Melee Stone (Low) 3rd/Expanded Stone (Garment) Box 3rd/Expanded Stone II (Garment) Box Rebirth/Expanded Stone (Top) Box Rebirth/Expanded Stone II (Top) Box Rebirth/Expanded Stone (Mid) Box Rebirth/Expanded Stone II (Mid) Box Rebirth/Expanded Stone (Low) Box Rebirth/Expanded Stone II (Low) Box Double Attack Stone (Garment) Greed Stone (Low) Water Field Effect (Low) MATK Stone (Mid) MATK Stone (Top) MATK Stone (Low) SP Absorption Stone (Garment) SP Absorption Stone (Top) HP Absorption Stone (Garment) HP Absorption Stone (Top) Casting Stone (Garment) Range Stone (Mid) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) EXP Stone (Low) EXP Stone (Mid) EXP Stone (Top) ASPD Stone (Top) ASPD Stone (Garment) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) _______________________ Weight: 1 |
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A box containing stones that can be enchanted to the costume equipment for each part. _______________________ By opening you can get one of the following enchantment stones: Magic Stone (Dual) Melee Stone (Dual) Variable Casting Stone (Dual) HP Absorption Stone (Dual) Magic Power Stone (Top) Magic Power Stone (Mid) Magic Power Stone (Low) 3rd/Expanded Stone (Garment) Box 3rd/Expanded Stone II (Garment) Box Rebirth/Expanded Stone (Top) Box Rebirth/Expanded Stone II (Top) Box Rebirth/Expanded Stone (Mid) Box Rebirth/Expanded Stone II (Mid) Box Rebirth/Expanded Stone (Low) Box Rebirth/Expanded Stone II (Low) Box Guillotine Cross Stone (Garment) Guillotine Cross Stone II (Garment) Warlock Stone (Garment) Warlock Stone II (Garment) Magic Stone (Low) Water Field Effect (Low) High Wizard Stone (Top) High Wizard Stone (Mid) High Wizard Stone (Low) High Wizard Stone II (Top) High Wizard Stone II (Mid) High Wizard Stone II (Low) Assassin Cross Stone (Top) Assassin Cross Stone (Mid) Assassin Cross Stone (Low) Assassin Cross Stone II (Top) Assassin Cross Stone II (Mid) Assassin Cross Stone II (Low) Melee Stone (Top) Melee Stone (Mid) Melee Stone (Low) MATK Stone (Mid) MATK Stone (Top) MATK Stone (Low) SP Absorption Stone (Top) Casting Stone (Garment) Range Stone (Mid) Range Stone (Top) Range Stone (Low) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) ASPD Stone (Top) ASPD Stone (Garment) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Range Stone (Dual) ASPD Stone (Dual) SP Absorption Stone (Dual) Minor Casting Stone (Dual) Warlock Stone (Top) Warlock Stone (Mid) Warlock Stone (Low) Rune Knight Stone (Top) Rune Knight Stone (Mid) Rune Knight Stone (Low) Royal Guard Stone (Top) Royal Guard (Mid) Royal Guard (Low) Magic Stone (Top) Magic Stone (Mid) Rune Knight Stone (Garment) Rune Knight Stone II (Garment) Royal Guard Stone (Garment) Royal Guard Stone II (Garment) HP Absorption Stone (Dual) Warlock Stone (Garment) Warlock Stone II (Garment) Lord Knight Stone (Top) Lord Knight Stone (Mid) Lord Knight Stone (Low) Lord Knight Stone II (Top) Lord Knight Stone II (Mid) Lord Knight Stone II (Low) High Wizard Stone (Top) High Wizard Stone (Mid) High Wizard Stone (Low) High Wizard Stone II (Top) High Wizard Stone II (Mid) High Wizard Stone II (Low) Paladin Stone (Top) Paladin Stone (Mid) Paladin Stone (Low) Paladin Stone II (Top) Paladin Stone II (Mid) Paladin Stone II (Low) 3rd/Expanded Stone (Garment) Box 3rd/Expanded Stone II (Garment) Box Rebirth/Expanded Stone (Top) Box Rebirth/Expanded Stone II (Top) Box Rebirth/Expanded Stone (Mid) Box Rebirth/Expanded Stone II (Mid) Box Rebirth/Expanded Stone (Low) Box Rebirth/Expanded Stone II (Low) Box Magic Stone (Low) Water Field Effect (Low) SP Absorption Stone (Top) Casting Stone (Garment) Variable Cast Stone (Garment) ASPD Stone (Top) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) Range Stone (Mid) Range Stone (Top) Range Stone (Low) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Reload Stone (Dual) Creative Stone (Dual) Sorcerer Stone (Top) Sorcerer Stone (Mid) Sorcerer Stone (Low) Genetic Stone (Top) Genetic Stone (Mid) Genetic Stone (Low) Wanderer Minstrel Stone (Top) Wanderer Minstrel Stone (Mid) Wanderer Minstrel Stone (Low) HP Absorption Stone (Dual) Wanderer Minstrel Stone (Garment) Wanderer Minstrel Stone II (Garment) Genetic Stone (Garment) Genetic Stone II (Garment) Sorcerer Stone (Garment) Sorcerer Stone II (Garment) Clown Gypsy Stone (Top) Clown Gypsy Stone (Mid) Clown Gypsy Stone (Low) Clown Gypsy Stone II (Top) Clown Gypsy Stone II (Mid) Clown Gypsy Stone II (Low) Creator Stone (Top) Creator Stone (Mid) Creator Stone (Low) Creator Stone II (Top) Creator Stone II (Mid) Creator Stone II (Low) Professor Stone (Top) Professor Stone (Mid) Professor Stone (Low) Professor Stone II (Top) Professor Stone II (Mid) Professor Stone II (Low) 3rd/Expanded Stone (Garment) Box 3rd/Expanded Stone II (Garment) Box Rebirth/Expanded Stone (Top) Box Rebirth/Expanded Stone II (Top) Box Rebirth/Expanded Stone (Mid) Box Rebirth/Expanded Stone II (Mid) Box Rebirth/Expanded Stone (Low) Box Rebirth/Expanded Stone II (Low) Box Water Field Effect (Low) SP Absorption Stone (Dual) SP Absorption Stone (Top) Casting Stone (Garment) Variable Casting Stone (Top) Variable Casting Stone (Mid) Variable Casting Stone (Low) Variable Cast Stone (Garment) ASPD Stone (Dual) ASPD Stone (Top) Critical Stone (Mid) Critical Stone (Garment) Critical Stone (Top) Critical Stone (Low) Reload Stone (Mid) Reload Stone (Top) Reload Stone (Low) Range Stone (Mid) Range Stone (Top) Range Stone (Low) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Critical Stone (Dual) Concentration Stone (Dual) Arch Bishop Stone (Top) Arch Bishop Stone (Mid) Arch Bishop Stone (Low) Ranger Stone (Top) Ranger Stone (Mid) Ranger Stone (Low) Shadow Chaser Stone (Top) Shadow Chaser Stone (Mid) Shadow Chaser Stone (Low) HP Absorption Stone (Dual) Arch Bishop Stone (Garment) Arch Bishop Stone II (Garment) Ranger Stone (Garment) Ranger Stone II (Garment) Shadow Chaser Stone (Garment) Shadow Chaser Stone II (Garment) High Priest Stone (Top) High Priest Stone (Mid) High Priest Stone (Low) High Priest Stone II (Top) High Priest Stone II (Mid) High Priest Stone II (Low) Sniper Stone (Top) Sniper Stone (Mid) Sniper Stone (Low) Sniper Stone II (Top) Sniper Stone II (Mid) Sniper Stone II (Low) Stalker Stone (Top) Stalker Stone (Mid) Stalker Stone (Low) Stalker Stone II (Top) Stalker Stone II (Mid) Stalker Stone II (Low) 3rd/Expanded Stone (Garment) Box 3rd/Expanded Stone II (Garment) Box Rebirth/Expanded Stone (Top) Box Rebirth/Expanded Stone II (Top) Box Rebirth/Expanded Stone (Mid) Box Rebirth/Expanded Stone II (Mid) Box Rebirth/Expanded Stone (Low) Box Rebirth/Expanded Stone II (Low) Box Electric Effect (Mid) SP Absorption Stone (Dual) SP Absorption Stone (Top) ASPD Stone (Dual) ASPD Stone (Top) Reload Stone (Mid) Reload Stone (Top) Reload Stone (Low) Variable Casting Stone (Garment) Variable Casting Stone (Mid) Variable Casting Stone (Top) Variable Casting Stone (Low) Critical Stone (Garment) Critical Stone (Mid) Critical Stone (Top) Critical Stone (Low) _______________________ Weight: 1 |
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A box that contains stones that can be enchanted on a Costume equipment. _______________________ By opening you can get one of the following enchantment stones: Spell Stone (Dual) Spell Magic Attack Stone (Garment) Sura Stone (Top) Sura Stone (Mid) Sura Stone (Low) Mechanic Stone (Top) Mechanic Stone (Mid) Mechanic Stone (Low) Guillotine Cross Stone (Top) Guillotine Cross Stone (Mid) Guillotine Cross Stone (Low) HP Absorption Stone (Dual) Casting Stone (Garment) Sura Stone (Garment) Sura Stone II (Garment) Mechanic Stone (Garment) Mechanic Stone II (Garment) Guillotine Cross Stone (Garment) Guillotine Cross Stone II (Garment) Champion Stone (Top) Champion Stone (Mid) Champion Stone (Low) Champion Stone II (Top) Champion Stone II (Mid) Champion Stone II (Low) Whitesmith Stone (Top) Whitesmith Stone (Mid) Whitesmith Stone (Low) Whitesmith Stone II (Top) Whitesmith Stone II (Mid) Whitesmith Stone II (Low) Assassin Cross Stone (Top) Assassin Cross Stone (Mid) Assassin Cross Stone (Low) Assassin Cross Stone II (Top) Assassin Cross Stone II (Mid) Assassin Cross Stone II (Low) 3rd/Expanded Stone (Garment) Box 3rd/Expanded Stone II (Garment) Box Rebirth/Expanded Stone (Top) Box Rebirth/Expanded Stone II (Top) Box Rebirth/Expanded Stone (Mid) Box Rebirth/Expanded Stone II (Mid) Box Rebirth/Expanded Stone (Low) Box Rebirth/Expanded Stone II (Low) Box Pink Glow Effect (Mid) SP Absorption Stone (Dual) SP Absorption Stone (Top) ASPD Stone (Dual) ASPD Stone (Top) Magic Power Stone (Mid) Magic Power Stone (Top) Magic Power Stone (Low) Variable Casting Stone (Garment) Variable Casting Stone (Mid) Variable Casting Stone (Top) Variable Casting Stone (Low) Critical Stone (Garment) Critical Stone (Mid) Critical Stone (Top) Critical Stone (Low) _______________________ Weight: 1 |
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Enchant Stones
Upper
Enchant stone | Enchant icon | Description |
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STR +1 |
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INT +1 |
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AGI +1 |
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DEX +1 |
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VIT +1 |
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LUK +1 |
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Critical +1 |
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Increases recovery amount gained from Restorative items by 2%. |
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Increases Healing skills effectiveness by 3%. |
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Increases Physical Damage against Large size by 1%. |
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Increases Physical Damage against Medium size by 1%. |
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Increases Physical Damage against Small size by 1%. |
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Increases Damage against all races by 1%. When equipped with ATK +1% Mid or Low of costume enchantment slot: Increases Damage against all races by 2%. |
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MATK +1% _______________________ When equipped with MATK +1% on Mid and Low Costume slot: MATK +2% |
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Adds 1% chance to absorb 3% of physical damage inflicted into HP. |
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1% chance to absorb 1% of physical damage inflicted into SP. |
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ASPD +1 |
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Decreases After Cast Delay by 1%. _______________________ When equipped with After Cast Delay1 Mid and After Cast Delay1 Low: Decreases After Cast Delay by 2%. |
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Increases experience gained from defeating monsters by 2%. _______________________ When equipped with Experience+2% in Mid Costume and Low Costume slot: Increases experience gained from defeating monsters by 3%. |
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Decreases Variable Casting Time by 3%. _______________________ When equipped with Decreases Variable Cast in Mid Costume and Low Costume slot: Decreases Variable Casting Time by 6%. |
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Increases Critical Damage by 3% _______________________ When equipped with Fatal and Fatal (Low): Increases Critical Damage by additional 6%. |
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For each Level of Iron Hand: ATK +2 |
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For each Level of Steel Crow: ATK +2 |
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For each Level of Advanced Book: Increases Attack Speed (Decreases After Attack Delay by 1%). |
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For each Level of Spear Mastery: ATK +2 |
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For each Level of Learning Potion: ATK +2 |
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For each Level of Mystical Amplification: MATK +2 |
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For each Level of Plagiarism: ATK +2 |
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For each Level of Weaponry Research: ATK +2 |
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For each Level of Musical Lesson/Dancing Lesson: ATK +2 |
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For each Level of Meditatio: Healing +1% |
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For every 2 Levels of Faith: MaxHP +1% |
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For each Level of Katar Mastery: ATK +2 |
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Increases damage of Chain Crush Combo by 15%. |
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Increases damage of Earth Spike and Heaven's Drive by 20%. |
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For each Level of Snatcher: ATK +2 |
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For each Level of Happy Break: MATK +2 |
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For each Level of Peaceful Break: ATK +2 |
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For each Level of Ninja Mastery: ATK +2 MATK +2 |
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For each Level of Snake Eyes: ATK +2 |
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For each Level of Scratch: MATK +7 ATK +7 |
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For each 2 Levels of Wind Walk: Increases Attack Speed (Decreases After Attack Delay by 1%). |
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For each Level of Maximum Power Thrust: Decreases Axe Boomerang skill cooldown by 0.1 seconds. |
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Increases damage of Magnus Exorcismus by 15%. |
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Increases damage of Meteor Storm by 20%. |
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For each Level of Grand Cross: Increase Holy elemental magical damage by 1%. |
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For each Level of Soul Destroyer: Decreases After Cast Delay by 1%. |
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For each Level of Spiral Pierce: Increases Ranged Physical Damage by 1%. |
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For each Level of Bio Cannibalize: Increases Physical Damage against all sizes by 1%. |
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Increases damage of Arrow Vulcan by 15%. |
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Increases ranged physical damage by 3%. _______________________ When equipped with Ranged Stone (Mid) and Ranged Stone (Low): Increases Ranged Physical Damage by additional 6%. |
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Increases melee physical damage by 3%. _______________________ When equipped with Melee Stone (Mid) and Melee Stone (Low): Increases Melee Physical Damage by additional 6%. |
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Increases Magical Damage with every element by 3%. _______________________ When equipped with Magic Power Stone (Mid) and Magic Power Stone (Low): Increases Magical Damage with every element by additional 6%. |
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For each Level of Dragon Training: Increases Critical Damage by 2%. _______________________ When equipped with Rune Knight Stone (Garment): Decreases Variable Casting Time by 10%. _______________________ When equipped with Rune Knight Stone II (Garment): Increases damage of Hundred Spear by 15%. |
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For each Level of Soul Expansion: Increases Magical Damage with every element by 2%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Soul Expansion by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. |
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For each Level of Inspiration: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Royal Guard Stone (Garment): Increases damage of Cannon Spear by 15%. _______________________ When equipped with Royal Guard Stone II (Garment): Increases damage of Genesis Ray by 15%. |
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For each Level of Lesson: Decreases Variable Casting Time by 1%. _______________________ When equipped with Wanderer Minstrel Stone (Garment): Physical attacks have a 2% chance to absorb 1% of the inflicted damage as SP. _______________________ When equipped with Wanderer Minstrel Stone II (Garment): Increases Damage of Metallic Sound by 15%. |
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For each Level of Cart Cannon: Increases Ranged Physical Damage by 2%. _______________________ When equipped with Genetic Stone (Garment): Increases damage of Acid Demonstration by 15%. _______________________ When equipped with Genetic Stone II (Garment): Increases damage of Spore Explosion by 15%. |
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For each Level of Striking: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Sorcerer Stone (Garment): Decreases Killing Cloud skill cooldown by 2 second. _______________________ When equipped with Sorcerer Stone II (Garment): Increases damage of Earth Grave by 15%. |
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For each Level of Clementia: Decreases After Cast Delay by 3%. _______________________ When equipped with Arch Bishop Stone (Garment): Increases Magical Damage with every element by 15%. _______________________ When equipped with Arch Bishop Stone II (Garment): Increases Magical Damage against all size enemies by 15%. |
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For each Level of Ranger Main: Decreases After Cast Delay by 1%. _______________________ When equipped with Ranger Stone (Garment): Decreases cooldown of Unlimit by 45 seconds. _______________________ When equipped with Ranger Stone II (Garment): Increases damage of Sharp Shooting by 15%. |
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For each Level of Emergency Escape: Increases attack speed by 2%. _______________________ When equipped with Shadow Chaser Stone (Garment): Increases damage of Feint Bomb by 15%. _______________________ When equipped with Shadow Chaser Stone II (Garment): 1% chance to absorb 1% of damage inflicted into SP when dealing physical damage. |
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For each 2 Levels of Rising Dragon: Decreases Fixed Casting Time by 0.1 second. _______________________ When equipped with Sura Stone (Garment): Increases damage of Ride in Lightning by 20%. _______________________ When equipped with Sura Stone II (Garment): Increases damage of Knuckle Arrow by 15%. |
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For each Level of Fire Earth Research: Decreases Variable Casting Time by 1%. _______________________ When equipped with Mechanic Stone (Garment): Increases damage of Axe Tornado by 15%. _______________________ When equipped with Mechanic Stone II (Garment): Increases damage of Knuckle Boost by 15%. |
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For each 2 Levels of Research New Poison: Decreases After Cast Delay by 1%. _______________________ When equipped with Guillotine Cross Stone (Garment): Increases damage of Cross Ripper Slasher by 15%. _______________________ When equipped with Guillotine Cross Stone II (Garment): Increases damage of Counter Slash by 15%. |
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For each Level of Blessing of The Moon: Increases damage of Full Moon Kick by 3%. _______________________ When equipped with Star Emperor Stone (Garment): Increases damage of New Moon Kick by 15%. |
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For each Level of Platinum Alter: Increases Melee Physical Damage against enemies of every size by 2%. Increases damage of Dragon Tail by 4%. _______________________ When equipped with Rebellion Stone (Garment): Increases damage of Banishing Buster by 15%. |
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For each Level of Espa: Increases Magical Damage with every element by 1%. _______________________ When equipped with Soul Reaper Stone (Garment): Decreases SP Consumption of Espa by 15%. |
Middle
Enchant stone | Enchant icon | Description |
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Increases physical damage against all classes by 1% |
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MATK +1% |
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MaxHP +50 |
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Restores 10 HP every 10 seconds. |
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MaxHP +1% |
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MaxSP +1% |
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STR +1 |
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INT +1 |
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AGI +1 |
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DEX +1 |
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VIT +1 |
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LUK +1 |
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DEF +20 |
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LUK +3 STR -3 |
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STR +3 INT -3 |
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AGI +3 LUK -3 |
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INT +3 DEX -3 |
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VIT +3 AGI -3 |
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DEX +3 VIT -3 |
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Increases Critical Damage by 3%. |
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Increases Ranged Physical Damage by 3%. |
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Decreases After Cast Delay by 1%. |
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Increases experience gained when defeating monsters by 2%. |
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Decreases Variable Casting Time by 3%. |
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Random chance to auto-cast Level 1 Lex Aeterna on attacker when receiving physical attacks. |
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For each Level of Dodge: HIT +2 |
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Decreases Fixed Casting Time of Sharp Shooting by 0.5 seconds. |
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Decreases Fixed Casting Time of Double Casting by 0.4 seconds. (Does not overlap with other Fixed Casting Time reductions.) |
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Increases damage of Spiral Pierce by 15%. |
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For each Level of Potion Pitcher: Increases Healing and Potion Recovery by 2%. |
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Increases damage of Meteor Storm by 20%. |
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For each Level of Vulture's Eye: HIT +2 |
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For each Level of Skin Tempering: HIT +3 |
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Increases damage of Musical Strike and Throw Arrow by 20%. |
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For each Level of Mace Mastery: Increases Critical Damage by 2%. |
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For every 2 Levels of Spear Mastery: Increases Ranged Physical Damage by 1%. |
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For each Level of Lefthand Mastery: HIT +2 |
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Increases damage of Combo Finish by 15%. |
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Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%. |
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Increases damage of Backstab by 15%. |
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Increases damage of Esma by 20%. |
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Decreases Fixed Casting Time of Feeling of the Sun, Moon and Stars and Hatred of the Sun, Moon and Stars by 50%. |
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Increases damage of Throw Huuma Shuriken by 20%. |
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Increases damage of Desperado by 20%. |
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Increases damage of Lunatic Carrot Beat by 20%. |
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For each 2 Levels of Beast Bane: Increases Ranged Physical Damage by 1%. |
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Increases damage of Cart Termination by 15%. |
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For each Level of Assumptio: Increases Magical Damage with Holy element by 1%. |
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For each Level of Gravitation: Increases Magical Damage with Neutral element by 2%. |
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Increases damage of Pressure by 20%. |
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Increases damage of Sonic Blow by 20%. |
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Increases damage of Bowling Bash by 20%. |
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Increases damage of Acid Demonstration by 25%. |
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For each Level of Musical Strike/Throw Arrow: Increases Magical Damage with Neutral element by 1%. |
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Increases melee physical damage by 3%. |
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Increases Magical Damage with every element by 3%. |
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For each 2 Levels of Rune Mastery: Increases Melee and Ranged Physical Damage by 1%. _______________________ When equipped with Rune Knight Stone (Garment): Increases damage of Dragon Breath and Dragon Breath - Water by 15%. _______________________ When equipped with Rune Knight Stone II (Garment): Increases damage of Sonic Wave by 15%. |
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For each Level of Comet: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Crimson Rock by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Jack Frost by 15%. |
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For each Level of Piety: Increases Ranged Physical Damage and Magical Damage with every element by 2%. _______________________ When equipped with Royal Guard Stone (Garment): Increases damage of Banishing Point by 15%. _______________________ When equipped with Royal Guard Stone II (Garment): Decreases SP Consumption of Genesis Ray by 15%. |
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For each Level of Circle of Nature: Decreases Severe Rainstorm and Metallic Sound skill cooldown by 0.1 second. _______________________ When equipped with Wanderer Minstrel Stone (Garment): Increases Physical Damage against enemies of every size by 15%. _______________________ When equipped with Wanderer Minstrel Stone II (Garment): Increases Magical Damage with every element by 15%. |
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For each Level of Cart Remodeling: Decreases Variable Casting Time by 2%. _______________________ When equipped with Genetic Stone (Garment): Increases damage of Cart Cannon by 15%. _______________________ When equipped with Genetic Stone II (Garment): Increases damage of Cart Tornado by 15%. |
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For each Level of Diamond Dust: Decreases Variable Casting Time by 2%. _______________________ When equipped with Sorcerer Stone (Garment): Increases damage of Psychic Wave by 15%. _______________________ When equipped with Sorcerer Stone II (Garment): Increases damage of Varetyr Spear by 15%. |
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For each Level of Lauda Agnus: Decreases Variable Casting Time by 3%. _______________________ When equipped with Arch Bishop Stone (Garment): Increases damage of Adoramus by 15%. _______________________ When equipped with Arch Bishop Stone II (Garment): Increases damage of Judex by 15%. |
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For each Level of Trap Research: Decreases Variable Casting Time by 1%. _______________________ When equipped with Ranger Stone (Garment): Increases damage of Arrow Storm by 15%. _______________________ When equipped with Ranger Stone II (Garment): Increases damage of Aimed Bolt by 15%. |
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For each Level of Shadow Form: Increases melee and ranged physical damage by 1%. _______________________ When equipped with Shadow Chaser Stone (Garment): Increases damage of Triangle Shot by 15%. _______________________ When equipped with Shadow Chaser Stone II (Garment): Increases damage of Fatal Menace by 30%. |
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For each Level of Gentle Touch-Revitalize: Increases melee physical damage by 2%. _______________________ When equipped with Sura Stone (Garment): Increases damage of Ride in Lightning by 20%. _______________________ When equipped with Sura Stone II (Garment): Increases damage of Tiger Cannon by 15%. |
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For each Level of Mado Gear Licence: Increases Melee and Ranged Physical Damage by 1%. _______________________ When equipped with Mechanic Stone (Garment): Increases damage of Axe Boomerang by 15%. _______________________ When equipped with Mechanic Stone II (Garment): Increases damage of Arm Cannon by 15%. |
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For each 2 Levels of Dark Illusion: Increases Melee Physical Damage by 2%. _______________________ When equipped with Guillotine Cross Stone (Garment): Increases damage of Rolling Cutter by 15%. _______________________ When equipped with Guillotine Cross Stone II (Garment): Increases damage of Cross Impact by 15%. |
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For each Level of Blessing of The Sun: Increases Melee Physical Damage by 2%. _______________________ When equipped with Star Emperor Stone (Garment): Increases damage of Solar Burst by 15%. |
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For each Level of Fire Rain: Increases Ranged Physical Damage by 2%. _______________________ When equipped with Rebellion Stone (Garment): Increases damage of Round Trip by 15%. |
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For each Level of Eswhoo: Increases Magical Damage against enemies of every size by 1%. _______________________ When equipped with Soul Reaper Stone (Garment): Increases damage of Eswhoo by 15%. |
Lower
Enchant stone | Enchant icon | Description |
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HIT +1 |
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FLEE +1 |
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MaxSP +10 |
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Restores SP by 1 when defeating monster. |
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MaxHP +1% |
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VIT +3 LUK -3 _______________________ When equipped with VIT+3 AGI-3: AGI +3 LUK +3 |
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AGI +3 STR -3 _______________________ When equipped with AGI+3 LUK-3: LUK +3 STR +3 |
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DEX +3 AGI -3 _______________________ When equipped with DEX+3 VIT-3: VIT +3 AGI +3 |
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LUK +3 INT -3 _______________________ When equipped with LUK+3 STR-3: STR +3 INT +3 |
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STR +3 DEX -3 _______________________ When equipped with STR+3 INT-3: DEX +3 INT +3 |
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INT +3 VIT -3 _______________________ When equipped with INT+3 DEX-3: DEX +3 VIT +3 |
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MDEF +4 _______________________ When equipped with DEF+20: HIT +5 FLEE +5 |
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Increases experience gained from defeating monsters by 2%. |
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Increases Damage against all races by 1%. |
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MATK +1% |
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Enables the use of Level 1 Greed. |
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MaxHP +100 _______________________ Base Level at least 120: MaxHP +2% |
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MaxSP +50 _______________________ Base Level at least 120: MaxSP +2% |
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Enables the use of Level 1 Detoxify. |
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Enables the use of Level 1 Recovery. |
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Decreases After Cast Delay by 1%. |
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Enables the use of Level 1 Kyrie Eleison. |
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Enables the use of Level 1 Item Appraisal. |
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Decreases Variable Casting Time by 2%. |
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Enables the use of Level 1 Heal. |
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Enables the use of Level 1 Teleport. |
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Enables the use of Level 1 Steal. |
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Increases Critical Damage by 3%. |
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Increases damage of Chain Combo by 20% |
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Increases damage of Arrow Shower by 20%. |
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Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%. |
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For each Level of Cavalry Mastery: Increases Attack Speed (Decreases After Attack Delay by 1%). |
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Increases damage of Acid Terror by 20%. |
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Increases damage of Fire Pillar by 20%. |
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Increases damage of Raid by 20%. |
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Increases damage of Cart Termination by 20%. |
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Increases damage of Arrow Vulcan by 20%. |
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Increases damage of Magnus Exorcismus by 20%. |
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Increases damage of Holy Cross by 20%. |
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Increases damage of Sonic Blow by 20%. |
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For each Level of Divine Protection: ATK +2 |
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For each Level of Auto Spell: MATK +2 |
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For each Level of Improve Dodge: HIT +1 |
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For each Level of Kaahi: Decreases Variable Casting Time by 2%. |
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For each Level of Knowledge of the Sun, Moon and Stars: Increases Attack Speed (Decreases After Attack Delay by 1%). |
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Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 20%. |
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For every 2 Levels of Chain Action: Increases Ranged Physical Damage by 1%. |
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Increases damage of Silvervine Stem Spear by 20%. |
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For each Levels of True Sight: ATK +2 |
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For each Level of Maximize Power: Increases Ranged Physical Damage by 1%. |
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For each 2 Levels of Kyrie Eleison: Decreases Variable Casting Time by 1%. |
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For each Level of Soul Drain: MATK +2 |
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For each Level of Faith: Decreases Variable Casting Time by 1%. |
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For each Level of Advanced Katar Mastery: Increases Physical Damage against all sizes by 2%. |
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Increases damage of Spiral Pierce by 20%. |
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For each 2 Levels of Acid Demonstration: Increases Ranged Physical Damage by 1%. |
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Increases damage of Musical Strike and Throw Arrow by 15%. |
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Increases ranged physical damage by 3%. |
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Increases melee physical damage by 3%. |
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Increases Magical Damage with every element by 3%. |
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For each Level of Enchant Blade: Increases damage of Wind Cutter by 5%. _______________________ When equipped with Rune Knight Stone (Garment): MaxHP/MaxSP +10% _______________________ When equipped with Rune Knight Stone II (Garment): Increases damage of Ignition Break by 15%. |
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For each Level of Chain Lightning: Decreases After Cast Delay by 1%. _______________________ When equipped with Warlock Stone (Garment): Increases damage of Chain Lightning by 15%. _______________________ When equipped with Warlock Stone II (Garment): Increases damage of Comet by 15%. |
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For each Level of Moon Slasher: Increases damage of Overbrand by 5%. _______________________ When equipped with Royal Guard Stone (Garment): Increases damage of Cannon Spear by 15%. _______________________ When equipped with Royal Guard Stone II (Garment): Increases Magical Damage against enemies of every size by 15%. |
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For each Level of Frigg's Song: Decreases Fixed Casting Time by 0.1 second. _______________________ When equipped with Wanderer Minstrel Stone (Garment): Increases damage of Severe Rainstorm by 15%. _______________________ When equipped with Wanderer Minstrel Stone II (Garment): Increases damage of Reverberation by 15%. |
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For each Level of Sword Training: Decreases Fixed Casting Time by 0.1 second. _______________________ When equipped with Genetic Stone (Garment): Increases damage of Acid Demonstration by 15%. _______________________ When equipped with Genetic Stone II (Garment): Increases damage of Cart Tornado by 15%. |
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For each Level of Earth Grave: Increases Magical Damage with every element by 2%. _______________________ When equipped with Sorcerer Stone (Garment): Increases damage of Poison Buster by 15%. _______________________ When equipped with Sorcerer Stone II (Garment): Increases damage of Diamond Dust by 15%. |
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For each Level of Expiatio: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Arch Bishop Stone (Garment): Increases Magical Damage against all races by 15%. _______________________ When equipped with Arch Bishop Stone II (Garment): Increases Magical Damage with every element by 15%. |
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For each Level of Fear Breeze: Increases ranged physical damage by 2%. _______________________ When equipped with Ranger Stone (Garment): 2% chance to absorb 1% of damage inflicted into SP when dealing physical damage. _______________________ When equipped with Ranger Stone II (Garment): Increases Physical Damage against all size enemies by 15%. |
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For each Level of Reprodruce: Increases melee and ranged physical damage by 1%. _______________________ When equipped with Shadow Chaser Stone (Garment): Increases physical damage against enemies of every element by 15%. _______________________ When equipped with Shadow Chaser Stone II (Garment): Increases Physical Damage against all size enemies by 15%. |
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For each Level of Gentle Touch-Change: Increases ranged physical damage by 2%. _______________________ When equipped with Sura Stone (Garment): Increases damage of Rampage Blaster by 20%. _______________________ When equipped with Sura Stone II (Garment): Increases damage of Knuckle Arrow by 15%. |
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For each 2 Levels of Axe Training: Decreases After Cast Delay by 1%. _______________________ When equipped with Mechanic Stone (Garment): Increases damage of Power Swing by 15%. _______________________ When equipped with Mechanic Stone II (Garment): Increases damage of Vulcan Arm by 15%. |
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For each 2 Levels of Cross Ripper Slasher: Increases Ranged Physical Damage by 2%. _______________________ When equipped with Guillotine Cross Stone (Garment): Increases damage of Cross Ripper Slasher by 15%. _______________________ When equipped with Guillotine Cross Stone II (Garment): Increased physical damage against all races (Except Players) by 15%. |
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For each Level of Blessing of The Star: Increases damage of Falling Star by 4%. _______________________ When equipped with Star Emperor Stone (Garment): Physical attacks have a 2% chance to restore 1% of the damage dealt as SP. |
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For each Level of Heat Barrel: Increases damage of Fire Dance and Hammer of God by 4%. _______________________ When equipped with Rebellion Stone (Garment): Decreases Fixed Casting Time by 0.5 seconds. |
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For each Level of Curse of Wicked Soul: Decreases Curse Explosion skill cooldown by 0.1 seconds. _______________________ When equipped with Soul Reaper Stone (Garment): Decreases Fixed Casting Time by 0.5 seconds. |
Garment 1st slot
Enchant stone | Enchant icon | Description |
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ASPD +1 |
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1% chance to absorb 1% physical damage into HP. |
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1% chance to absorb 1% physical damage into SP. |
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Decreases Fixed Casting Time by 0.5 seconds. |
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Decreases Fixed Casting Time by 0.3 seconds. |
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Enables the use of Level 3 Double Attack. If you learned it at a higher level, it will activate at that level. |
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Increases Critical Damage by 20%. _______________________ When equipped with Fatal (Top), Fatal and Fatal (Low): Critical +10 |
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Decreases Variable Casting Time by 10%. _______________________ When equipped with Variable Cast Stone (Top), Variable Cast Stone (Mid) and Variable Cast Stone (Low): Decreases Variable Casting Time by additional 5%. |
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Increases damage of Rampage Blaster by 15%. _______________________ When equipped with Champion Stone (Top): Increases damage of Rampage Blaster by 10%. _______________________ When equipped with Champion Stone (Mid): Decreases Fixed Casting Time of Dangerous Soul Collect by 40%. _______________________ When equipped with Champion Stone (Low): Using Rampage Blaster has a high chance (30%) to auto cast Dangerous Soul Collect. |
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Increases damage of Arrow Storm by 10%. _______________________ When equipped with Sniper Stone (Top): Increases damage of Arrow Storm by additional 15%. _______________________ When equipped with Sniper Stone (Mid): Decreases Variable Casting Time by 10%. _______________________ When equipped with Sniper Stone (Low): Using Wind Walk increases long range physical damage by 5% for 60 seconds. |
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Increases damage of Psychic Wave by 10%. _______________________ When equipped with Professor Stone (Top): Increases damage of Psychic Wave by additional 15%. _______________________ When equipped with Professor Stone (Mid): Decreases Warmer skill cooldown by 15 seconds. _______________________ When equipped with Professor Stone (Low): Decreases Psychic Wave skill cooldown by 2 seconds. |
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Increases damage of Dragon Breath and Dragon Breath - Water by 10%. _______________________ When equipped with Lord Knight Stone (Top): Increases damage of Dragon Breath and Dragon Breath - Water by 10%. _______________________ When equipped with Lord Knight Stone (Mid): Decreases SP Consumption of Dragon Breath and Dragon Breath - Water by 10%. _______________________ When equipped with Lord Knight Stone (Low): Decreases After Cast Delay by 5%. |
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Increases damage of Cart Cannon by 10%. _______________________ When equipped with Creator Stone (Top): Increases damage of Cart Cannon by additional 15%. _______________________ When equipped with Creator Stone (Mid): Decreases Howling of Mandragora skill cooldown by 3 seconds. _______________________ When equipped with Creator Stone (Low): Increases Ranged Physical Damage by 5%. |
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Increases damage of Crimson Rock by 10%. _______________________ When equipped with High Wizard Stone (Top: Increases damage of Crimson Rock by additional 15%. _______________________ When equipped with High Wizard Stone (Mid): For evey 2 Levels of Soul Drain: Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with High Wizard Stone (Low): Increases damage of Fire elemental magic by 5%. |
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Increases damage of Triangle Shot by 15%. _______________________ When equipped with Stalker Stone (Top): Increases damage of Triangle Shot by additional 15%. _______________________ When equipped with Stalker Stone (Mid): Increases Ranged Physical Damage by 10%. _______________________ When equipped with Stalker Stone (Low): Decreases SP Consumption of Triangle Shot by 10%. |
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Increases damage of Axe Tornado by 15%. _______________________ When equipped with Whitesmith Stone (Top): Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP. _______________________ When equipped with Whitesmith Stone (Mid: Decreases Axe Tornado skill cooldown by 1 second. _______________________ When equipped with Whitesmith Stone (Low): Increases damage of Axe Tornado by additional 15%. |
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Increases damage of Severe Rainstorm by 15%. _______________________ When equipped with Clown Gypsy Stone (Top): Increases damage of Severe Rainstorm by additional 15%. _______________________ When equipped with Clown Gypsy Stone (Mid): Decreases Severe Rainstorm skill cooldown by 1 second. _______________________ When equipped with Clown Gypsy Stone (Low): Decreases Fixed Casting Time by 0.5 seconds. |
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Increases damage of Adoramus by 15%. _______________________ When equipped with High Priest Stone (Top): Increases damage of Adoramus by additional 15%. _______________________ When equipped with High Priest Stone (Mid): Decreases Adoramus skill cooldown by 1 second. _______________________ When equipped with High Priest Stone (Low): Decreases Fixed Casting Time by 0.5 seconds. |
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Increases damage of Banishing Point by 15%. _______________________ When equipped with Paladin Stone (Top): Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP. _______________________ When equipped with Paladin Stone (Mid): Decreases Cannon Spear skill cooldown by 0.5 seconds. _______________________ When equipped with Paladin Stone (Low): Increases damage of Banishing Point by additional 15%. |
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Increases damage of Rolling Cutter by 15%. _______________________ When equipped with Assassin Cross Stone (Top): Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP. _______________________ When equipped with Assassin Cross Stone (Mid): Increases damage of Cross Ripper Slasher by 15%. _______________________ When equipped with Assassin Cross Stone (Low): Increases damage of Rolling Cutter by additional 15%. |
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Increases damage of Knuckle Arrow by 15%. _______________________ When equipped with Champion Stone II (Top): Increases damage of Tiger Cannon by 15%. _______________________ When equipped with Champion Stone II (Mid): MaxHP +10% _______________________ When equipped with Champion Stone II (Low): Increases damage of Tiger Cannon by additional 15%. |
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Increases damage of Diamond Dust by 15%. _______________________ When equipped with Professor Stone II (Top): Increases damage of Diamond Dust by additional 10%. _______________________ When equipped with Professor Stone II (Mid): Increases damage of Earth Grave by 20%. _______________________ When equipped with Professor Stone II (Low): Decreases Varetyr Spear skill cooldown by 1 second. |
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Increases damage of Fatal Menace by 15%. _______________________ When equipped with Stalker Stone II (Top): Increases damage of Fatal Menace by additional 10%. _______________________ When equipped with Stalker Stone II (Mid): Decreases SP Consumption of Fatal Menace by 10%. _______________________ When equipped with Stalker Stone II (Low): Physical attacks have a 1% chance to absorb 1% of the damage dealt as SP. |
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Increases damage of Eswhoo by 20%. _______________________ When equipped with Soul Linker Stone (Top): Increases damage of Eshwoo by additional 20%. _______________________ When equipped with Soul Linker Stone (Mid): Increases damage of Espa by 20%. _______________________ When equipped with Soul Linker Stone (Low): Decreases Fixed Casting Time by 0.5 seconds. |
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Increases damage of Falling Star, Solar Burst and Full Moon Kick by 20%. _______________________ When equipped with Star Gladiator Stone (Top): Increases damage of Solar Burst by additional 15%. _______________________ When equipped with Star Gladiator Stone (Mid): Increases damage of Falling Star by additional 15%. _______________________ When equipped with Star Gladiator Stone (Low): Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP. |
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Increases damage of Swirling Petal by 25%. _______________________ When equipped with Ninja Stone (Top): Increases damage of Cross Slash by 25%. _______________________ When equipped with Ninja Stone (Mid): Increases damage of Kunai Explosion by 25%. _______________________ When equipped with Ninja Stone (Low): Physical attacks have a 1% chance to absorb 1% of the damage dealt as SP. |
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Increases damage of Flaming Petals by 20%. _______________________ When equipped with Ninja Stone (Top): Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 30%. _______________________ When equipped with Ninja Stone (Mid): Increases damage of Freezing Spear and Wind Blade by 20%. _______________________ When equipped with Ninja Stone (Low): Decreases Variable Casting Time by 15%. |
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Increases damage of Hammer of God and Round Trip by 20%. _______________________ When equipped with Gunslinger Stone (Top): Increases damage of Round Trip by additional 15%. _______________________ When equipped with Gunslinger Stone (Mid: Increases damage of Hammer of God by additional 20%. _______________________ When equipped with Gunslinger Stone (Low): Increases damage of Banishing Buster by 25%. |
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Increases damage of Picky Peck and Catnip Meteor by 20%. _______________________ When equipped with Doram Stone (Top): Increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 20%. _______________________ When equipped with Doram Stone (Mid): Decreases Spirit of Savage skill cooldown by 1 second. _______________________ When equipped with Doram Stone (Low): Decreases Catnip Meteor skill cooldown by 1 second. |
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Increases damage of Aimed Bolt by 15%. _______________________ When equipped with Sniper Stone II (Top): Increases damage of Aimed Bolt by additional 15%. _______________________ When equipped with Sniper Stone II (Mid): Decreases Variable Casting Time of Aimed Bolt by 1 second. _______________________ When equipped with Sniper Stone II (Low): Decreases Unlimit skill cooldown by 45 seconds. |
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Increases damage of Arms Cannon by 15%. _______________________ When equipped with Whitesmith Stone II (Top): Increases Ranged Physical Damage by 10%. _______________________ When equipped with Whitesmith Stone II (Mid): Increases damage of Vulcan Arm by 20%. _______________________ When equipped with Whitesmith Stone II (Low): Increases damage of Knuckle Boost by 20%. |
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Increases damage of Judex by 15%. _______________________ When equipped with High Priest Stone II (Top): Increases damage of Judex by additional 15%. _______________________ When equipped with High Priest Stone II (Mid): Decreases SP Consumption of Judex by 10%. _______________________ When equipped with High Priest Stone II (Low): Increases Magical Damage with Holy element by 10%. |
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Increases damage of Comet by 15%. _______________________ When equipped with High Wizard Stone II (Top): Increases damage of Comet by additional 15%. _______________________ When equipped with High Wizard Stone II (Mid): Decreases Fixed Casting Time by 0.1 seconds for every 2 Levels of Mystical Amplification. _______________________ When equipped with High Wizard Stone II (Low): Increases Magical Damage with Neutral element by 5%. |
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Increases damage of Genesis Ray by 15%. _______________________ When equipped with Paladin Stone II (Top): Decreases Fixed Casting Time by 0.1 seconds for every 2 Levels of Auto Guard. _______________________ When equipped with Paladin Stone II (Mid): Increases Magical Damage with Holy element by 5%. _______________________ When equipped with Paladin Stone II (Low): Increases damage of Genesis Ray by additional 15%. |
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Increases Critical Damage by 15%. Enables the use of Double Attack Level 3 if you have learned Katar Mastery Level 10 (if learned at a higher Level of Double Attack, use that instead). _______________________ When equipped with Assassin Cross Stone II (Top): ATK + 5% Increases Critical Damage by additional 15%. _______________________ When equipped with Assassin Cross Stone II (Mid): Increases damage of Counter Slash by 20%. _______________________ When equipped with Assassin Cross Stone II (Low): Decreases After Cast Delay by 5%. |
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Increases damage of Ignition Break by 15%. _______________________ When equipped with Lord Knight Stone II (Top): Increases damage of Sonic Wave by 20%. _______________________ When equipped with Lord Knight Stone II (Mid): Increases damage of Ignition Break by additional 10%. _______________________ When equipped with Lord Knight Stone II (Low): Increases damage of Hundred Spear by 30%. |
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Increases damage of Crazy Weed by 20%. _______________________ When equipped with Creator Stone II (Top): Decreases Cart Tornado skill cooldown by 0.7 seconds. _______________________ When equipped with Creator Stone II (Mid): Increases damage of Spore Explosion by 20%. _______________________ When equipped with Creator Stone II (Low): For each 2 Levels of Acid Demonstration: Decreases Fixed Casting Time by 0.1 seconds. |
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Increases damage of Reverberation by 15%. _______________________ When equipped with Clown Gypsy Stone II (Top): Increases damage of Reverberation by additional 10%. _______________________ When equipped with Clown Gypsy Stone II (Mid): Decreases SP Consumption of Reverberation and Metallic Sound by 20%. _______________________ When equipped with Clown Gypsy Stone II (Low): Increases damage of Metallic Sound by 20%. |
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S.Matk + 3. _______________________ When equipped with Magic Power Stone (Top): S.Matk + 1, SPL + 1. _______________________ When equipped with Magic Power Stone (Mid): S.Matk + 1, SPL + 1. _______________________ When equipped with Magic Power Stone (Low): S.Matk + 1, SPL + 1. _______________________ When equipped with Spell Stone (Dual): S.Matk + 5, SPL + 3. |
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P.ATK +3 _______________________ When equipped with Melee Stone (Top): P.ATK +1, POW +1 _______________________ When equipped with Melee Stone (Mid): P.ATK +1, POW +1 _______________________ When equipped with Melee Stone (Low): P.ATK +1, POW +1 _______________________ When equipped with Power Stone(Dual): P.ATK +5, POW +3 |
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P.ATK +3 _______________________ When equipped with Ranged Stone (Top): P.ATK +1, CON +1 _______________________ When equipped with Ranged Stone (Mid): P.ATK +1, CON +1 _______________________ When equipped with Ranged Stone (Low): P.ATK +1, CON +1 _______________________ When equipped with Concentration Stone(Dual): P.ATK +5, CON +3 |
Garment 2nd slot
Enchant stone | Enchant icon | Description |
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ASPD +1 |
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CRT + 5. |
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Physical attacks have a 1% chance to absorb 1% of the inflicted damage as HP. |
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Physical attacks have a 1% chance to absorb 1% of the inflicted damage as SP. |
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Increases Ranged Physical Damage by 4%. _______________________ When equipped with Ranged Stone (Top): Increases Ranged Physical Damage by additional 2%. _______________________ When equipped with Ranged Stone (Mid): Increases Ranged Physical Damage by additional 2%. _______________________ When equipped with Ranged Stone (Low): Increases Ranged Physical Damage by additional 2%. |
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Decreases After Cast Delay by 5%. |
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Increases Magical Damage with every element by 4%. _______________________ When equipped with Magic Power Stone (Top): Increases Magical Damage with every element by additional 2%. _______________________ When equipped with Magic Power Stone (Mid): Increases Magical Damage with every element by additional 2%. _______________________ When equipped with Magic Power Stone (Low): Increases Magical Damage with every element by additional 2%. |
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Decreases Fixed Casting Time by 0.1 seconds. _______________________ When equipped with Minor Casting Reduction (Garment): Decreases Fixed Casting Time by additional 0.3 seconds. |
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Increases Melee Physical Damage by 4%. _______________________ When equipped with Melee Stone (Top): Increases Melee Physical Damage by additional 2%. _______________________ When equipped with Melee Stone (Mid): Increases Melee Physical Damage by additional 2%. _______________________ When equipped with Melee Stone (Low): Increases Melee Physical Damage by additional 2%. |
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Decreases Variable Casting Time by 5%. _______________________ When equipped with Variable Casting Time Reduction (Garment): Decreases Fixed Casting Time by 0.5 seconds. |
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Critical +10 Increases Critical Damage by 10%. |
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CON + 5. |
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SPL + 5. |
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POW +5. |
Effect Stones for all Headgear costumes (top, middle, lower)
Effects are enchanted in the fourth slot, which means you can enchant them in addition to your normal enchants (third slot).
Image | Enchant stone | Enchant icon | Description |
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Electric Effect |
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Twinkle effect. |
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Ghost Effect. |
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Blue Aura Effect |
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Shadow Effect |
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Enables Shrink effect, does not apply on PVP and WOE area. |
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Electric Effect |
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Crimson Wave Effect |
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Pink Glow Effect |
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White Body Effect |
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Green Flare Effect |
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Enables Shrink effect, does not apply on PVP and WOE area. |
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Water Field Effect |