Niflheim

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Access

  • Baselevel 200+
  • @go niflheim
  • talk to Mila

Mila.png
Note:

  • After you have been on the map for the first time, the map will be unlocked for you in Warper.
  • Monster dropping 1000322.png Etel Dust .

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Gear

Ninja's blue mask

Every Monster in Niflheim Dungeon has a low chance to drop this item:

Item Description
420031.png Ninja's Blue Mask ItemID: 420031
A blue mask that lets you feel like a ninja when worn.
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Increases Melee Physical Damage by 5%.
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Type: Headgear
Defense: 0
Position: Low
Weight: 1
Armor Level: 1
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Requirement: None

Toy Syringe

Every Monster in Niflheim Dungeon has a low chance to drop this item:

Item Description
5978.png Toy Syringe ItemID: 5978
A toy syringe.
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MDEF +3
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Increases recovery amount gained from Red Slim Potion, Yellow Slim Potion and White Slim Potion by 150%.
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Type: Headgear
Defense: 3
Position: Low
Weight: 10
Armor Level: 1
Refineable: No
_______________________
Requirement:
Base Level 70

Chain of Seals

Every Monster in Niflheim Dungeon has a low chance to drop this item:

Item Description
410093.png Sealed Chain ItemID: 410093
A chain crafted to suppress evil energy.
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Critical +8
Increases Melee and Ranged Physical Damage by 8%.
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When equipped with Bondage Necklace:
Increases Critical Damage by 7%.
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Type: Headgear
Defense: 5
Position: Mid
Weight: 10
_______________________
Requirement:
Base Level 150
OR
410094.png Sealed Chain [1] ItemID: 410094
A chain crafted to suppress evil energy.
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Critical +5
Increases Melee and Ranged Physical Damage by 5%.
_______________________
When equipped with Bondage Necklace:
Increases Critical Damage by 5%.
_______________________
Type: Headgear
Defense: 5
Position: Mid
Weight: 10
_______________________
Requirement:
Base Level 150

Bondage Necklace

Every Monster in Niflheim Dungeon has a low chance to drop this item:

Item Description
420076.png Bondage Necklace ItemID: 420076
A necklace created by a being with strong magical powers to bind minions.
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Critical +3
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Increases Critical Damage by 5%.
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Type: Headgear
Defense: 0
Position: Low
Weight: 1
_______________________
Requirement:
Base Level 150

Monsters

Level 1

Monster Level HP Size/Race/Element Card
20938.gif
Ghost Cube
213 4.439.942 Small/Undead/Undead 1 ItemID: 300242
When equipped by Novice or Super Novice:
ATK +10%, MaxHP +1500.

When equipped with Lude Gal Card:
Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.
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Type: Card
Compound on: Accessory
Weight: 1
20939.gif
Lude Gal
213 4.439.942 Small/Undead/Undead 2 ItemID: 300243
When equipped by Novice or Super Novice:
MATK +10%, MaxSP +500.

When equipped with Ghost Cube Card:
Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
20937.gif
Brutal Murderer
214 4.960.787 Large/DemiHuman/Neutral 2 ItemID: 300241
ATK +15
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Increases Physical Damage against Medium size by 15%.
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Base Level at least 200:
Increases Physical Damage against Medium size by additional 25%.
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When equipped with Bloody Murderer Card:
Increases Physical Damage against Medium size by additional 30%.
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Type: Card
Compound on: Weapon
Weight: 1
20935.gif
Gan Ceann
215 4.681.632 Medium/Formless/Neutral 1 ItemID: 300240
ATK +15
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Increases Physical Damage against Large size by 15%.
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Base Level at least 200:
Increases Physical Damage against Large size by additional 25%.
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When equipped with Dullahan Card:
Increases Physical Damage against Large size by additional 30%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1

Level 2

Monster Level HP Size/Race/Element Card
20941.gif
Grote
253 9.950.045 Large/Demon/Earth 2 ItemID: 300246
Increases Variable Casting Time by 5%.
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For each Refine Level:
Decreases Variable Casting Time by 1%.
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Refine Level +9:
MDEF +8
Decreases Magical Damage taken from enemies of Small size by 1%.
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Refine Level +11:
Decreases Magical Damage taken from enemies of Small size by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20936.gif
Disguiser
254 8.965.513 Medium/Demon/Undead 2 ItemID: 300244
Increases Variable Casting Time by 5%.
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For each Refine Level:
Decreases Variable Casting Time by 1%.
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Refine Level +9:
Increases Ranged Physical Damage by 1%.
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Refine Level +11:
Increases Ranged Physical Damage by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20940.gif
Bluemoon Loli Ruri
255 9.301.992 Large/Demon/Dark 4 ItemID: 300245
Increases Variable Casting Time by 5%.
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For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Healing effectiveness by 3%.
_______________________
Refine Level +11:
Increases Healing effectiveness by additional 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20942.gif
Pierrotzoist
255 9.701.992 Small/Demon/Dark 2 ItemID: 300247
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Magical Damage with Ghost element by 1%.
_______________________
Refine Level +11:
Increases Magical Damage with Ghost element by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20943.gif
Witch of Death
255 398.844.882 Large/DemiHuman/Dark 2 ItemID: 300248
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Demon and Formless race by 50%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1


Relapse Weapons

Relapse Weapons dropping from Niflheim - Monsters.

Item Drops
620005.png Relapse Axe [2]

ItemID: 620005
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Axe Stomp by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Type: Two-Handed Axe
Attack: 280
Weight: 300
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Meister

610015.png Relapse Katar [2]

ItemID: 610015
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Impact Crater by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Type: Katar
Attack: 260
Weight: 180
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Shadow Cross

500018.png Relapse Blade [2]

ItemID: 500018
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Acidified Zone Fire and Acidified Zone Wind by 5%.
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For each 4 Refine Levels:
ATK +3%
_______________________
Type: Sword
Attack: 200
Weight: 185
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Biolo

510026.png Relapse Dagger [2]

ItemID: 510026
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
MATK +215
_______________________
For each 2 Refine Levels:
Increases damage of Abyss Square by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Type: Dagger
Attack: 180
Weight: 140
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Abyss Chaser

590015.png Relapse Cross [2]

ItemID: 590015
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
Increases damage of Framen by 5%.
Increases Healing skills effectiveness by 5%.
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For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Type: Mace
Attack: 190
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Cardinal

550058.png Relapse Plant [2]

ItemID: 550058
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
Increases damage of Howling of Chulho and Hyunrok Breeze by 5%.
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For each 4 Refine Levels:
Increases Ranged Physical Damage and Magical Damage with every element by 3%.
_______________________
Type: One-Handed Staff
Attack: 190
Weight: 160
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Spirit Handler

540043.png Relapse Book [2]

ItemID: 540043
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
Increases damage of Noon Blast by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 3%.
_______________________
Type: Book
Attack: 190
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Sky Emperor

510055.png Relapse Edge [2]

ItemID: 510055
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Shadow Dance by 4%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Dagger
Attack: 180
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Shinkiro, Shiranui