Rudus

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Access

  • Baselevel 200+
  • You can get over Rudus Level 3 to Rudus Level 4 via the NPC Rebellion at the bottom right of the map.

Rebellion.png
Note:

  • After you have been on the map for the first time, the map will be unlocked for you in Warper.
  • Monster dropping 1000322.png Etel Dust .

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Monsters and Cards

Monster Level HP Size/Race/Element Card
20929.gif
Giant Caput
213 4.439.942 Large/Formless/Neutral 2 ItemID: 300249
Increases Physical Damage against Formless race by 5%.
_______________________
Base Level at least 200:
Increases Physical Damage against Formless race by additional 15%.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
20933.gif
Venedi
213 Medium/Demon/Poison 3 4.439.942 ItemID: 300253
MATK +15
_______________________
Increases Magical Damage with Poison element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20930.gif
Dolorian
214 4.660.787 Medium/DemiHuman/Poison 3 ItemID: 300250
Increases Physical Damage against Demon race by 5%.
_______________________
Base Level at least 200:
Increases Physical Damage against Demon race by additional 15%.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
20932.gif
Deadre
214 4.460.787 Medium/DemiHuman/Dark 2 ItemID: 300252
MATK +15
_______________________
Increases Magical Damage with Holy element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20931.gif
Plagarion
215 4.881.632 Large/Dragon/Neutral 2 ItemID: 300251
MATK +15
_______________________
Increases Magical Damage with Neutral element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20934.gif
R001 Bestia
215 37.957.533 Large/Brute/Dark 2 ItemID: 300281
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Fish and Insect race by 50%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1

Scrap Weapons

Scrap Weapons dropping from the monster inside Rudus - Dungeon.

Item Drops
570012.png Scrap Lute [2]

ItemID: 570012
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Musical Instrument
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Troubadour

580012.png Scrap Whip [2]

ItemID: 580012
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Whip
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Trouvere

560011.png Scrap Fist [2]

ItemID: 560011
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Knuckle
Attack: 210
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Inquisitor

700021.png Scrap Bow [2]

ItemID: 700021
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Gale Storm by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Bow
Attack: 210
Weight: 170
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Wind Hawk

570012.png Scrap Lute [2]

ItemID: 570012
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Musical Instrument
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Troubadour

700021.png Scrap Bow [2]

ItemID: 700021
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Gale Storm by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Bow
Attack: 210
Weight: 170
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Wind Hawk

580012.png Scrap Whip [2]

ItemID: 580012
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Whip
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Trouvere

650020.png Scrap Slasher [2]

ItemID: 650020
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
Increases damage of Huuma Shuriken - Grasp by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Huuma Shuriken
Attack: 340
Weight: 220
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Shinkiro, Shiranui

800010.png Scrap Pistol [2]

ItemID: 800010
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Only One Bullet by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Revolver
Attack: 230
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

810006.png Scrap Piercer [2]

ItemID: 810006
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Spiral Shooting by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Rifle
Attack: 280
Weight: 160
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

820005.png Scrap Shatter [2]

ItemID: 820005
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Shotgun
Attack: 310
Weight: 200
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

830009.png Scrap Splatter [2]

ItemID: 830009
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Magazine for One by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Gatling Gun
Attack: 270
Weight: 240
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

840005.png Scrap Bomber [2]

ItemID: 840005
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Wild Fire by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Grenade Launcher
Attack: 350
Weight: 320
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

560011.png Scrap Fist [2]

ItemID: 560011
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Knuckle
Attack: 210
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Inquisitor

Equipment

Violet Halo

Every Monster in Rudus has a low chance (0.2%) to drop 20940.png Violet Halo [1] .

Item Decription
20940.png Violet Halo [1] ItemID: 20940
The blinking violet wings are floating behind the back.
The reality seems to be a small size hologram projector.
_______________________
Indestructible in battle
_______________________
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
For each 3 Refine Levels:
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 4%.
_______________________
When equipped with Magical Booster[1]:
Decreases Variable Casting Time by 30%.
_______________________
When equipped with Crimson Booster[1]:
Increases Ranged Physical Damage by 14%.
_______________________
When equipped with Sigrun's Wings/Sigrun's Wings[1]:
Increases Critical Damage by 14%.
_______________________
When equipped with Dark Blinkers/Dark Blinkers [1]:
Decreases After Cast Delay by 6%.
_______________________
Type: Garment
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement: None
In addition, Violet Halo can combo with Magical Booster and Crimson Booster.
19241.png Magical Booster [1] Magical and Crimson Booster

Battle Processor

Every Monster in Rudus has a low chance to drop 410016.png Battle Processor , 410017.png Battle Processor [1] .

Item Description
410016.png Battle Processor ItemID: 410016
Specialized processor for improving combative functions.
_______________________
ATK +20,
MATK +20
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 0
Armor Level: 1
_______________________
Requirement: None
410017.png Battle Processor [1] ItemID: 410017
Specialized processor for improving combative functions.
_______________________
ATK +10,
MATK +10
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 0
Armor Level: 1
_______________________
Requirement: None

Battle Processor Enchant

Item Booster Amplifier Enchants
410017.png Battle Processor [1] 100481.png Battle Processor Accelerator Battle.png
Battle Processor [1] can be enchanted by using Battle Processor Accelerator as enchant material.

Battle Processor Accelerator can be bought at Muza with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options: You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Battle Processor Accelerator.

CD in Mouth

Every Monster in Rudus has a low chance to drop 420003.png CD in Mouth .

Item Decription
420003.png CD in Mouth ItemID: 420003
It feels like a lot of data in the compact disc is passing through my mouth and into my brain.
_______________________
Increases Magical Damage with every element by 5%.
_______________________
Random chance to auto-cast Level 10 Soul Strike when dealing Melee Physical Damage.
_______________________
When equipped with Old Parasol:
MATK +50
Random chance to auto-cast Level 3 Gravitation Field when dealing physical damage.
_______________________
Type: Headgear
Defense: 0
Position: Low
Weight: 20
Armor Level: 1
_______________________
Requirement: None

Cor Core Booster

Every Monster in Rudus has a low chance to drop 410091.png Cor Core Booster , 410092.png Cor Core Booster [1] .

Item Description
410091.png Cor Core Booster ItemID: 410091
Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Cast Delay by 8%.
_______________________
When equipped with CD in Mouth:
Increases Magical Damage with every element by 7%.
_______________________
Type: Headgear
Defense: 5
Position: Mid
Weight: 10
_______________________
Requirement:
Base Level 150
410092.png Cor Core Booster [1] ItemID: 410092
Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 5%.
Decreases After Cast Delay by 5%.
_______________________
When equipped with CD in Mouth:
Increases Magical Damage with every element by 5%.
_______________________
Type: Headgear
Defense: 5
Position: Mid
Weight: 10
_______________________
Requirement:
Base Level 150