WoE TE

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Overview

The training edition of the War of Emperium system is a more restricted version of WoE for Transcendent Classes and below. WoE TE recreates all 5 of the Valkyrie and Luina realm castles called Gloria and Kafragarten. The entrance of WoE TE castle realms are located in Valkyrie (prt_gld 120, 153) and Luina (alde_gld 225, 188)

WoE TE is a scheduled server-activated event enabled during certain periods of time.

Important Note: There may be frequent changes regarding skills and mechanics, depending on player feedback.

Restrictions

The rules of battle are generally the same as the original War of Emperium. All damage formulas and ally statuses are the same. Players must be a Transcendent class or Expanded class. Third class, Expanded Super Novice, Kagerou and Oboro players cannot participate in WoE TE. In addition to the disabled skills of War of Emperium, the following are disabled or have no effect in WoE TE. Disabled buffs/debuffs are also stripped from the player when entering castles.

Skills

  • All Third class, Kagerou and Oboro supportive buff/debuff skills are disabled in WoE TE castles.
  • The following skills below are also disabled.
Disabled Skills
426.png Leap
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: (Lv6+)None
After Cast Delay: None
Cool Down: None
Description: Leaps to a targeted cell
within the skill's range. So long as the
targeted cell is accessable, the caster
can leap over walls and obstacles.
Leap
cannot be used in areas where
Fly Wings
are disabled, except for WoE maps.

Cast Time & Skill Range per Level
[Lv 1]: 5 sec, 2 cells
[Lv 2]: 4 sec, 4 cells
[Lv 3]: 3 sec, 6 cells
[Lv 4]: 2 sec, 8 cells
[Lv 5]: 1 sec, 10 cells
3008.png Rapid Throw
Max Level: 10
Requirement: Makibishi 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 10s
Description: A powerup version of the
Ninja skill, Throw Coins. Throws up to
100,000 Zeny that has a chance to
inflict random splash damage that
ignores
defense within a certain range.
Only half of the damage is inflicted to
Boss monsters.
[Lv 1]: 10,000 Zeny, 5,000~10,000 Damage
[Lv 2]: 20,000 Zeny, 10,000~20,000 Damage
[Lv 3]: 30,000 Zeny, 15,000~30,000 Damage
[Lv 4]: 40,000 Zeny, 20,000~40,000 Damage
[Lv 5]: 50,000 Zeny, 25,000~50,000 Damage
[Lv 6]: 60,000 Zeny, 30,000~60,000 Damage
[Lv 7]: 70,000 Zeny, 35,000~70,000 Damage
[Lv 8]: 80,000 Zeny, 40,000~80,000 Damage
[Lv 9]: 90,000 Zeny, 45,000~90,000 Damage
[Lv 10]: 100,000 Zeny, 50,000~100,000 Damage
389.png Chase Walk (Stealth)
Max Level: 5
Requirement: Hiding 5, Tunnel Drive 3
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: 0.5s Fixed / 0.5s Variable
After Cast Delay: None
Cool Down: None
Description: Enters a special Hiding
status in which caster can move without
being detected by skills. However, the
caster will leave footprints and can be
damaged by skills that target the
ground. Ineffective against
Insect,
Demon
and Boss monsters. During WoE,
this skill will consume 5 times as
much
SP.
[Lv 1]: 70% Movement Speed,
12 SP/10 sec, +1 STR after 10 seconds.

[Lv 2]: 75% Movement Speed,
14 SP/10 sec, +2 STR after 10 seconds.

[Lv 3]: 80% Movement Speed,
16 SP/10 sec, +4 STR after 10 seconds.

[Lv 4]: 85% Movement Speed,
18 SP/10 sec, +8 STR after 10 seconds.

[Lv 5]: 90% Movement Speed,
20 SP/10 sec, +16 STR after 10 seconds.
529.png Shadow Leap
Max Level: 5
Requirement: Flip Tatami 1
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: None
After Cast Delay: 1s
Cool Down: None
Description: Shadow Leap can only be
performed when the caster is in
Hiding
status, which can be enabled by the
Haze Slasher skill. This skill instantly
moves the caster to a targeted cell,
ignoring obstacles in the caster's way.

[Lv 1]: Leap 6 cells
[Lv 2]: Leap 7 cells
[Lv 3]: Leap 8 cells
[Lv 4]: Leap 9 cells
[Lv 5]: Leap 10 cells
359.png Berserk
Max Level: 1
Requirement: Lord Knight Over Job Level 50
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispel, Clearance, Banishing
Description: Enhance your physical ability to the
limits for 300 seconds by using your rage.
Upon casting
Berserk, restore your HP to 100%,
and reduce your
SP to 0%.
Effects of
Berserk while it is active:
[1]: Increase your MaxHP by 200%,
[2]: Increase Normal attack damage by 200%,
[3]: Increased Movement Speed,
[4]: Increase ASPD by 30%,
[5]: Ignore flinching effect when taking damage,
[6]: Increase Scaling ASPD by 15,
[7]: Can not use items,
[8]: Chat is disabled,
[9]: Can not change equipment.
[10]: Can not cast skills (except autocasts),
[11]: Can not be healed by most sources,
[12]: Disable natural HP/SP regeneration,
[13]: Lose 5% MaxHP every 10 seconds,
[14]: Reduce Flee by 50%,
[15]: Reduce DEF/MDEF to 0.
396.png Marionette Control
Max Level: 1
Requirement: Musical Lesson 5,
Requirement: Dancing Lesson 5,
Improve Concentration 10

Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Targeted party member
receives a bonus to all
Stats equal to
half of the
Stats of the caster.
However, each of the target's
Stats
cannot exceed 99. This skill is
canceled if this party member is more
than 7 cells away from the caster.
150.png Back Slide
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Quickly move 5 cells
backwards to position yourself safely away
from threats.
286.png Deluge
Max Level: 5
Requirement: Frost Weapon 2
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: 1s Fixed / 4s Variable
After Cast Delay: None
Cool Down: None
Description: Enchants an area of 7x7 cells
so that it will amplify all
Water
elemental attacks and the
MaxHP of Water
elemental targets in it's range. This area will
also enable the use of
Water Ball and
Aqua Benedicta. Other Sage skills that target
the ground can't be cast over
Deluge. Initial
cast requires 1
Blue Gemstone, but multiple
casting of this skill will not consume
Gemstones
throughout
Deluge's active duration.
[Lv 1]: Water Damage +10%, MaxHP +5%
[Lv 2]: Water Damage +14%, MaxHP +9%
[Lv 3]: Water Damage +17%, MaxHP +12%
[Lv 4]: Water Damage +19%, MaxHP +14%
[Lv 5]: Water Damage +20%, MaxHP +15%

Items

Equipment

  • Glorious equipment and weapons
  • WoE equipment
  • Bellum weapons
  • WoE and WoE2 God Items
  • All Advanced Shadow Gear (Blue colored)
  • All Paradise Gear (Including Shadow Gear)
  • All Trait Shadow Gear

Rental Gear System

Special Rental Equipments are provided for 24-hours period that can only be used in WoE:TE. Common traits are extra damage/resistance against other player and frozen resistance.

Weapons

1319.png TE WoE Axe 1591.png TE WoE Book 18118.png TE WoE Bow 1834.png TE WoE Fist 13185.png TE WoE Gatling Gun 1932.png TE WoE Guitar 13187.png TE WoE Grenade Launcher
13317.png TE WoE Huuma Shuriken 1299.png TE WoE Katar 13083.png TE WoE Knife 1437.png TE WoE Pike 13117.png TE WoE Gun 1495.png TE WoE Lance 16025.png TE WoE Mace 13184.png TE WoE Rifle
1987.png TE WoE Rope 13186.png TE WoE Shotgun 1667.png TE WoE Staff 13439.png TE WoE Sword 1399.png TE WoE Two-Handed Axe 2019.png TE WoE Two-Handed Staff 21006.png TE WoE Two-Handed Sword

Shield

2178.png TE WoE Buckler 2180.png TE WoE Magic Guard 2179.png TE WoE Shield

Headgear

18733.png TE WoE Bone Helm 18732.png TE WoE Cap 18734.png TE WoE Magic Eyes

Armor

15062.png TE WoE Coat 15064.png TE WoE Mink Coat 15063.png TE WoE Chain Mail

Garment

20703.png TE WoE Manteau 20704.png TE WoE Magic Manteau 20702.png TE WoE Muffler

Shoes

2497.png TE WoE Boots 2498.png TE WoE Magic Sandals 2496.png TE WoE Shoes

Accessory

2946.png TE Defiance Ring 2944.png TE Ring of Protection 2945.png TE Rage Ring

Mechanics

GvG Reduction

Type %
Melee 20%
Ranged 20%
Physical Skills 40%
Ranged Skills 40%
Misc Skills (Fixed Dmg) 40%

Resistance

  • Size, Race, Class, Long Range Resists are capped at 90%.

Emperium

  • Plant protocoll 700 HP

Times

  • Castle Region 1: Sundays 13:00 Server Time
  • Castle Region 2: Wednesday 18:00 Server Time
  • The Gloria and Kafragarten Castles will change their Region every 13 Weeks, so players with different Timezones can visit the other castles as well.

Adjusted SKills

  • Some skills may be adjusted in the future (player feedback)


Godlike Crafting Guide

Requirements

  • In order to build either 2181.png Hervor or 2020.png Jormungand you need to conquer either Gloria 1 or Kafragarten 1. ( Gloria/Kafragarten 2-5 don't have the NPC!)
  • The Castle needs a commercial invest of at least 30. (The Invest will drop by 20 points once the quest is started)
  • Only Players can enter the Castle with Lvl 99 or below and 2nd job class or below.
  • All of the respective Materials are needed in order to start the Quest:
2181.png Hervor 2020.png Jormungand
6595.png Velund's Hammer x2 6603.png Skin of Hraesvelg x4
6596.png Velund's Anvil x1 6599.png Spirit of Hugin x1
6594.png Magic Bronze Bullion x4 6598.png Jormungand's Rib x1
6597.png Velund's Bracelet x3 6601.png Chisel of Giant x4
6602.png Secret of Rune x1 6600.png Spirit of Munin x1
6605.png Muspellium x1 6605.png Muspellium x1
6604.png Essence of Rune x1 6604.png Essence of Rune x1
2115.png Valkyrie Shield [1] x1 1473.png Wizardry Staff x1

Important Note: The Blacksmiths will take any Valk Shield/Staff in your Inventory, so be sure you have only 1 with you when you want to craft it!


6605.png Muspellium 6604.png Essence of Rune
984.png Oridecon x50 12736.png Mystic Rough Runestone x100
985.png Elunium x50 12735.png Ancient Rough Runestone x200
  • They are in the Emperium Room of Kafragarten 1 / Gloria 1
  • (te_prtcas01 204, 204)

Kai.png Kai-map.png

  • (te_aldecas1 226, 34)

Cano.pngCano-Map.png


  • The God Item Parts can be found inside the Treasure Boxes in the following Castles:
Castle Number Name Entrance Dungeon Entrance Entrance Object Godly Drop
Gloria 1 Gaebolg (131, 65) (96, 200) Podium 6595.png Velund's Hammer
Gloria 2 Richard (240, 126) (83, 72) Statue 6596.png Velund's Anvil
Gloria 3 Wigner (153, 139) (5, 70) Statue 6594.png Magic Bronze Bullion
Gloria 4 Heine (109, 240) (56, 281) Bull's Head 6597.png Velund's Bracelet
Gloria 5 Nerious (210, 240) (213, 94) Weapon Shelf 6602.png Secret of Rune
Kafragarten 1 Glaris (49, 81) (212, 179) Statue 6603.png Skin of Hraesvelg
Kafragarten 2 Defolty (95, 251) (194, 139) Statue 6599.png Spirit of Hugin
Kafragarten 3 Sorin (142, 83) (199, 177) Statue 6598.png Jormungand's Rib
Kafragarten 4 Bennit (241, 242) (75, 64) Book 6601.png Chisel of Giant
Kafragarten 5 Leilah (261, 90) (23, 207) Fountain 6600.png Spirit of Munin

Castle Invasion

  • Once all the Materials have been gathered the Guild Leader must speak with Blacksmith Kai in Gloria 1 if you want to make a 2181.png Hervor or with Blacksmith Cano in Kafragarten 1 if you want to make a 2020.png Jormungand
  • (Note only the Guild that owns the castle can initiate the Raid and build the God Item. Other Guilds can enter the castle and help but they can't craft the God Item even if they have the Materials)
  • An announce will appear that the castle will be stormed in 10 min.
  • After the 10 min have passed all Players will be kicked out of the Castle and the Monsters will spawn within.
  • In order to complete the Raid the Guild must defeat all of the Waifu Minibosses within 1 hour. (starting after the Monsters spawned.)


  • In each Level of the Castle will spawn Multiple MVP's, Special "Guardian" Monsters, and Normal Monsters. (The MVP's have Green aura effect!)
  • (The MVP's are optional and don't need to be defeated in order to progress but they are very anoying.)
  • In order to spawn the Waifu MiniBoss all of their "Guardian" Monsters must be defeated.


  • The Normal Monsters will respawn roughly every 5min.
  • You can use Guild skills and Flag warp during the Raid to warp directly to Area3, but you have to complete Area 1, 2 and 3 before you can enter the Emperium Room. (The Flag warp might be crowded)
  • Below is a list of the Monsters:
  • Area 1:
Guardians Normal Monsters MVP's Waifu
1837.gif
Imp
1268.gif
Bloody Knight
1272.gif
Dark Lord
2443.gif
Aira
1833.gif
Kasa
1132.gif
Khalitzburg
1251.gif
Knight of Windstorm
2444.gif
Kuluna
1831.gif
Salamander
1219.gif
Abysmal Knight
1252.gif
Garm
1309.gif
Gajomart
1163.gif
Raydric
1213.gif
High Orc
1367.gif
Blazer
1705.gif
Despero of Thanatos
1704.gif
Odium of Thanatos
1707.gif
Dolor of Thanatos
1143.gif
Marionette
1693.gif
Plasma
1869.gif
Flame Skull
  • Area 2:
Guardians Normal Monsters MVP's Waifu
1993.gif
Naga
1268.gif
Bloody Knight
1272.gif
Dark Lord
2445.gif
Mallina
1717.gif
Ferus
1132.gif
Khalitzburg
2446.gif
Ezella
1989.gif
Hillsrion
1219.gif
Abysmal Knight
2447.gif
Lune
1695.gif
Plasma
1163.gif
Raydric
1991.gif
Tendrillion
1315.gif
Assaulter
1778.gif
Gazeti
1777.gif
Ice Titan
2016.gif
Aqua Elemental
2020.gif
Rhyncho
2021.gif
Phylla
1671.gif
Dimik
1656.gif
Kavac
1681.gif
Gemini-S58
1692.gif
Breeze
  • Area 3:
Guardians Normal Monsters MVP's Waifu
1701.gif
Shelter
1268.gif
Bloody Knight
2448.gif
Morin
1379.gif
Nightmare Terror
1132.gif
Khalitzburg
2449.gif
Nasarin
1203.gif
Mysteltainn
1219.gif
Abysmal Knight
1204.gif
Ogretooth
1163.gif
Raydric
1205.gif
Executioner
1733.gif
Kiel
1987.gif
Centipede
1618.gif
Ungoliant
2015.gif
Dark Pinguicula
  • Emperium Room:
Guardians Normal Monsters MVP's Waifu
1268.gif
Bloody Knight
1272.gif
Dark Lord
2443.gif
Aira
1132.gif
Khalitzburg
1251.gif
Knight of Windstorm
2444.gif
Kuluna
1219.gif
Abysmal Knight
1252.gif
Garm
2445.gif
Mallina
1163.gif
Raydric
2446.gif
Ezella
2447.gif
Lune
2448.gif
Morin
2449.gif
Nasarin
  • Once all 7 Waifu are defeated a portal to the Emperium Room will Open.
  • All 7 Waifu are spawned within the Emperium Room again. Once these 7 are defeated the Raid is over and all other Monsters will die.
  • The Guild Leader can now talk to the blacksmith (while holding the required items) and craft the God Item.

Tips

  • It is recommended to do this quest with at least 6+ ppl. (It can be done Solo but it may be hard to do so.)
  • Using an 4253.png Alice Card Shield significantly bolsters your defense against MVP's and Waifu Monsters.
  • Also having a 4105.png Marc Card and a corresponding 2347.png Saphien's Armor of Ocean [1] will help against Garm and Stormy Knight, and a 4099.png Pasana Card against Dark Lord.( Land protector will help as well. )
  • If you can't kill the MVP try running quickly past them and completly ignore them as much as possible.
  • If your party Members can't join up try using Emergency Call to instantly call all guild members to you.
  • Or use the "Flag of Assault" to put down a flag so others can warp to the flag multiple times with "Charge shout Beating".( As long as the guild Leader doesn't leave the castle or die, the flag will stay for several minutes.)